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  3. The Endless Update

The Endless Update

Hi there!

Long time since the last update, but I've been hard at work and got a new update for the Lost For Swords demo, with loooots of new stuff!



Here are the details:
  • endless mode!
  • added Bestiary
  • added Arsenal
  • reworked Paltry Tower: added Lackey, reworked difficulty progression
  • Push rework: pushing does significantly more damage
  • added difficulty +7: stronger bosses
  • added difficulty +8: 1 more monster per floor
  • added difficulty +9: start run with a Futility
  • new Monster: Lackey
  • knight starting decks: the Minimalist and the Gourmand
  • rogue starting deck: the Thief and the Joker
  • nerfed Shield Maiden deck
  • improved room loot generation, including Fountains
  • added alternative backtrack punishments: Fragile and Myopic
  • Aura interaction rework: hero does not move ONTO aura anymore, but next to it
  • Afflictions interaction rework: hero does not move ONTO affliction anymore, but next to it
  • reworked drop requirements for many cards
  • increased prices of NPC vendors in endless mode
  • advanced Rogue training
  • advanced Mage training
  • improved weapon handling in case of weapon stack changes while attacking
  • improved hero attack power calculation in case of weapon stack changes while attacking
  • monster attack and defense now resets when it is returned to the deck, in accordance with armor and weapons
  • changes to monster movements: monsters will always prefer vertical movement now
  • reworked Lingering Flame and related cards
  • reworked Preparation
  • reworked Horned Hood
  • reworked Push In Boots
  • reworked Cunning Rapier
  • reworked Apothecary List
  • reworked Chain Lightning
  • reworked Lightning Strike
  • reworked Tesla’s Parting Gift
  • reworked Subtle Body Charm
  • reworked Catnap Ring
  • reworked Unstable Energy
  • reworked Niv's Presence
  • reworked Flame Wall
  • streamlined ethereal card visuals by using icon at all times, not text
  • save selected starting deck between runs
  • reworked win tower cutscene
  • increased text size of keyword infos in high resolution displays
  • reworked sound effects
  • added button in options menu to submit debug snapshot to developer
  • improved trinket rendering when many trinkets are equipped
  • increased speed of trinket equipping in late-game scenarios
  • allow preview of upgrades in unidentified loot card popup
  • improved tower win screen
  • improved Japanese localization
  • add keyword explanation for monster movements
  • added missing translations for multiple languages
  • various bugfixes when re-requipping trinkets
  • fixed accidental card selection when tab-scrolling through vendor cards
  • fixed visual bug when viewing related cards in Unidentified Loot popup
  • fixed missing German umlauts in some dialogs and speechbubbles
  • fixed bug that triggered boss phase advances multiple times in certain circumstances (Intimidation Ring)
  • fixed bug where on-destroy triggers were running before on-damaged triggers, sometimes making Ring of Pyromania fizzle
  • fixed bug that lead to crashes in late-game scenarios (stack overflow)
  • fixed bug that cancelled queued actions when hero was clicked
  • fixed some keyword inconsistencies
  • fixed certain cards not getting discovered in card library
  • fixes for crashes/hangs
  • bugfix for sleep immune monsters triggering hidden blade
  • bugfix for multiple Staff Artisans only creating a single Mana Orb
  • bugfix for flame wand not creating flames if target is destroyed by attack
  • bugfix when re-equipping certain trinkets
  • bugfix: samson's sword now fully destroys Original Sin
  • bugfix: fixed interaction between Spear Of Longinus and Hothead Locket
  • bugfix: when killing last monster before last room (=clearing floor), then spawning a monster, the locked door wouldn't spawn
  • bugfix: fix for when to show campfire after beating a tower, depending on game version
  • bugfix: minified card description text


New Cards:
  • Mace
  • Zweihänder
  • Booster Pack
  • Soporific Belt
  • Quartermaster’s Belt
  • Cleric’s Shield
  • Moonstone Circlet
  • Spellcrafter's Gloves
  • Hoplite Spear
  • Spear Of Longinus
  • Holy Blade
  • Hidden Blade
  • Composite Bow
  • Flame Wand
  • Stoke The Flames
  • Kindling Flame
  • Shadow Strike
  • Shroud
  • Improvised Trap
  • Reconsider
  • Call The Storm
  • Lightning Rod
  • Plutus’ Ring
  • Fountain Of Health
  • Fountain Of Vitality
  • Wound
  • Futility
  • Moving Wall
  • Original Sin
  • Lackey


Thanks for reading and see you at the next update! :)

Bye! (ʘ‿ʘ)