The Endless Update
Hi there!
Long time since the last update, but I've been hard at work and got a new update for the Lost For Swords demo, with loooots of new stuff!



Here are the details:
New Cards:
Thanks for reading and see you at the next update! :)
Bye! (ʘ‿ʘ)
Long time since the last update, but I've been hard at work and got a new update for the Lost For Swords demo, with loooots of new stuff!



Here are the details:
- endless mode!
- added Bestiary
- added Arsenal
- reworked Paltry Tower: added Lackey, reworked difficulty progression
- Push rework: pushing does significantly more damage
- added difficulty +7: stronger bosses
- added difficulty +8: 1 more monster per floor
- added difficulty +9: start run with a Futility
- new Monster: Lackey
- knight starting decks: the Minimalist and the Gourmand
- rogue starting deck: the Thief and the Joker
- nerfed Shield Maiden deck
- improved room loot generation, including Fountains
- added alternative backtrack punishments: Fragile and Myopic
- Aura interaction rework: hero does not move ONTO aura anymore, but next to it
- Afflictions interaction rework: hero does not move ONTO affliction anymore, but next to it
- reworked drop requirements for many cards
- increased prices of NPC vendors in endless mode
- advanced Rogue training
- advanced Mage training
- improved weapon handling in case of weapon stack changes while attacking
- improved hero attack power calculation in case of weapon stack changes while attacking
- monster attack and defense now resets when it is returned to the deck, in accordance with armor and weapons
- changes to monster movements: monsters will always prefer vertical movement now
- reworked Lingering Flame and related cards
- reworked Preparation
- reworked Horned Hood
- reworked Push In Boots
- reworked Cunning Rapier
- reworked Apothecary List
- reworked Chain Lightning
- reworked Lightning Strike
- reworked Tesla’s Parting Gift
- reworked Subtle Body Charm
- reworked Catnap Ring
- reworked Unstable Energy
- reworked Niv's Presence
- reworked Flame Wall
- streamlined ethereal card visuals by using icon at all times, not text
- save selected starting deck between runs
- reworked win tower cutscene
- increased text size of keyword infos in high resolution displays
- reworked sound effects
- added button in options menu to submit debug snapshot to developer
- improved trinket rendering when many trinkets are equipped
- increased speed of trinket equipping in late-game scenarios
- allow preview of upgrades in unidentified loot card popup
- improved tower win screen
- improved Japanese localization
- add keyword explanation for monster movements
- added missing translations for multiple languages
- various bugfixes when re-requipping trinkets
- fixed accidental card selection when tab-scrolling through vendor cards
- fixed visual bug when viewing related cards in Unidentified Loot popup
- fixed missing German umlauts in some dialogs and speechbubbles
- fixed bug that triggered boss phase advances multiple times in certain circumstances (Intimidation Ring)
- fixed bug where on-destroy triggers were running before on-damaged triggers, sometimes making Ring of Pyromania fizzle
- fixed bug that lead to crashes in late-game scenarios (stack overflow)
- fixed bug that cancelled queued actions when hero was clicked
- fixed some keyword inconsistencies
- fixed certain cards not getting discovered in card library
- fixes for crashes/hangs
- bugfix for sleep immune monsters triggering hidden blade
- bugfix for multiple Staff Artisans only creating a single Mana Orb
- bugfix for flame wand not creating flames if target is destroyed by attack
- bugfix when re-equipping certain trinkets
- bugfix: samson's sword now fully destroys Original Sin
- bugfix: fixed interaction between Spear Of Longinus and Hothead Locket
- bugfix: when killing last monster before last room (=clearing floor), then spawning a monster, the locked door wouldn't spawn
- bugfix: fix for when to show campfire after beating a tower, depending on game version
- bugfix: minified card description text
New Cards:
- Mace
- Zweihänder
- Booster Pack
- Soporific Belt
- Quartermaster’s Belt
- Cleric’s Shield
- Moonstone Circlet
- Spellcrafter's Gloves
- Hoplite Spear
- Spear Of Longinus
- Holy Blade
- Hidden Blade
- Composite Bow
- Flame Wand
- Stoke The Flames
- Kindling Flame
- Shadow Strike
- Shroud
- Improvised Trap
- Reconsider
- Call The Storm
- Lightning Rod
- Plutus’ Ring
- Fountain Of Health
- Fountain Of Vitality
- Wound
- Futility
- Moving Wall
- Original Sin
- Lackey
Thanks for reading and see you at the next update! :)
Bye! (ʘ‿ʘ)