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  3. Dev Log - September 2025

Dev Log - September 2025

[p][/p][p]Hey everyone, [/p][p]
Later than I wanted to do, the September Dev Log.
To be honest, I forgot to post it after coming back from vacation. Sorry for that and for being late now.[/p][p][/p][p]One of the reasons why I forgot is that I almost instantly went back to development after coming back.
The good thing is, the October Dev Log will be here on time, so it's just half a month until the next news. Yay... I guess?![/p][p]Anyway... the vacation was great and I had the chance to disconnect a little from all the daily routine stuff and recharge my batteries.
As usual, the mind still wanders back to the story from time to time, and I still wrote down some dialogue and notes during vacation.
One of the first things I did when coming back was take those notes and ideas into my scripts and game notes so I don't forget about them.[/p][p]After that, I got back into my usual schedule of setting up static renders and creating the script for Chapter 7.
I also created the new internal test build last week and ran a few tests.[/p][p]
The plan for this week is to complete the scene I'm currently working on and then move on to one of the two remaining scenes before the chapter-ending scene.
More on that in the next Dev Log.

Chapter 7 currently consists of 1008 static renders and 8 animations (most of the planned animations are at the chapter ending).[/p][p][/p][p]Have a nice time, guys.
Cheers,
Ceo[/p][p]
Preview renders: [/p][p]
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