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Evolution Survival News

Evolution Survival V0.5 "Playtest" Major Update!

[p]This includes Builds 137-163/V0.5A-0.5Z[/p][p]THIS IS THE PLAYTEST UPDATE[/p][p]Added:[/p][p]-AnimalMinds (Modular Animal AI system)[/p][p]-Better "Feel" for hand weapons[/p][p]-Ricochets on larger caliber weapons[/p][p]-Oil systems now save[/p][p]-Crude Oil can be refined into Lubrication Oil[/p][p]-Proper Water Caustics[/p][p]-More Dedicated Server Mod Support[/p][p]-Falling Trees[/p][p]-Animal Corpses[/p][p]-Animal Skin Item[/p][p]-Sidemap_20 Construction has begun (Playable, 0.25[/p][p]-Default Hunger rate 0.2->0.15[/p][p]-Jungle Tree leaves[/p][p]-Several Hud Elements to make the Playtest look better/more user friendly[/p][p]-Changed how the Oil Surveyor operates[/p][p]Continuing:[/p][p]-Larger scale ship testing (Destroyers and Submarines, state on release, if incorporated at all, is still unknown... They are fun though!)[/p][p]-Alien Development[/p][p]Fixes:[/p][p]-Backend performance tuning (3-5% increase in FPS)[/p][p]-Biome glitching were sometimes heat would be applied/taken from all clients[/p][p]Modding Updates/Details:[/p][p]Currently Mods Can:[/p][p]-Create Full scale maps with custom assets[/p][p]-Mods with custom Items and assets[/p][p]-Creature Behaviors[/p][p]What's Left:[/p][p]-A straightforward way to add tools (Guns, Pickaxes, etc.)[/p][p]-Modding of Ships[/p][p]-Modding of Animals other than Behaviors[/p][p]Playtest:[/p][p]-Release Imminent[/p][p]-All players start with a beginners kit, consisting of some basic resources and a stone axe[/p][p]-The Next major playtest update will include skins unlockable only during the playtest, you can earn them right now but they are unequipable[/p][p][/p]

The Playtest is releasing November 22nd

[p]That’s right. On November 22nd at 12:00 am eastern time the playtest will open to everyone. Those of you who have already signed up will gain instant access.[/p][p][/p][p]See you there,[/p][p]-Drierwhisper729[/p]

Graphical Improvements!

[p]In Preparation for the playtest I've done some major foliage and landscape texture improvements!

Sidemap_20:

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Sidemap_19:[/p][p][/p][p][/p][p][/p][p]The playtest will be released in 1-2 weeks, so keep an eye out for the official open test!

Thanks for reading,[/p][p]DrierWhisper729[/p]

The Playtest will be out SOON

[p]Soon, the playtest will be released for those who have signed up to try out.

Details:[/p][p]-The playtest is obviously not a complete version of the game, however, most of the features will be present in some amount[/p][p]-It will feature unique cosmetics only obtainable during the playtest[/p][p]-Full multiplayer and dedicated server support will come with the playtest[/p][p]-There will be limited mod support for the playtest and none for the dedicated server[/p][p](This is because the base game must be released for it to work properly :( )[/p][p]-As of this moment players will be able to start saves in the worlds Sidemap_19 (Large map) and FPSTest (Dueling arena level) However, when the time actually comes to release there may be more or less[/p][p]-Provided you do not delete your appdata folder, all saves will transfer to the full release of the base game (This includes cosmetics and permanent unlocks)[/p][p]-In the playtest discussion section there are details on how to report bugs and give feedback[/p][p]-If you have any questions please comment below or make a thread in the playtest discussion section when released[/p][p][/p][p]Hope to see you out there[/p][p]-DrierWhisper729[/p][p][/p]

Demo Deactivated

[p]The Demo Has been Deactivated in Preparation of the Playtest coming soon. If you wish to play the game please sign up for the Playtest (Most likely all players will be granted access)[/p]