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YoloX News

YoloX 1.7.0

GameBar support is finally in for maximum anticheat compliance!

This one took a bit of effort given all the restrictions it has on YoloX's features but I managed to get them all in :D Enable it by enabling Compliance Mode in Settings.

[h3]UPDATES[/h3]
  • NEW: GameBar support! Enable using Compliance Mode in Settings.
  • FIX: Crosshair animations sometimes getting stuck
  • FIX: UI input breaking when switching different DPI monitors
  • FIX: Default lanugage selection is now based on preferred languages
[h3]TODO[/h3]
  • NEW: improve audio sensor using AI
  • NEW: scripted (LUA) crosshairs

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː

YoloX 1.6.2

A maintenance update to tackle a few bugs and performance issues that crept in...

Also looking to add GameBar support... just to add that one remaining missing feature the other crosshair apps have ;)

[h3]UPDATES[/h3]
  • FIX: Direct blend mode leaking GPU memory between inverted crosshair sessions
  • FIX: Fix excess CPU use when using certain crosshairs with vsync=on
  • FIX: Input sometimes getting stuck
  • FIX: Reduce logging to just critical errors
  • BUFF: Improve UI to better show which crosshairs support Zoom and Inverted
  • BUFF: Moved community browser to its own "Discover"
  • BUFF: General UI polish
[h3]TODO[/h3]
  • NEW: GameBar support
  • NEW: improve audio sensor using AI
  • NEW: scripted (LUA) crosshairs

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː

YoloX 1.6.1

This is a small set of fixes to the last update. The major one being UI bindings not working for some games.

Thanks for the detailed reports that helped fix these :)

[h3]UPDATES[/h3]
  • BUFF: Polish overlay HUD
  • FIX: Crosshair menu bindings fixed for some games like Marvel Rivals
  • FIX: Direct blend mode will no longer fallback to fast mode unnecessarily
  • FIX: Invert not working with blur in direct blend mode.
[h3]TODO[/h3]
Raising priority on audio sensor here. The AI possibilities are huge here, though hesitant with it getting too powerful (and therefore bannable)... So maybe I'll just slap a warning label on it ;)
  • NEW: improve audio sensor using AI
  • NEW: scripted (LUA) crosshairs

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː

YoloX 1.6.0

Even more in this one... ;)

The game profile UI is probably the largest one here, at least it took the most effort lol. It should make managing your crosshair bindings easier.

Also a new blend effect to replace subtract. It's like an improved invert where colors are rotated by 50% guaranteeing visibility. I'll add a few crosshairs that use it next update... for now you can just easily edit any existing crosshair to use it.

Otherwise the main focus was polish. More to come next update...

[h3]UPDATES[/h3]
  • NEW: Hotkey to open main menu: CTRL SHIFT X
  • NEW: Added color support for zoom effect
  • NEW: Crosshair "Field Scope" that uses inverted + color for zoom effect
  • NEW: Blend effect "rotate", replaces "subtract".
  • NEW: Language support: Spanish, Portuguese, German.
  • BUFF: Allow more crosshair layers to be active simultaneously
  • BUFF: Improve game profile system and associated UI (crosshair tab).
  • BUFF: Make crosshair hotkeys per profile
  • BUFF: Tweak audio sensor to adjust against excess peaks faster
  • BUFF: Always show something in layer preview images (even if transparent or too tiny)
  • BUFF: Increase layer limit from 20 to 40
  • BUFF: Various UI QoL buffs
  • BUFF: Bump self priority to above normal (from normal default)
  • FIX: Crash when adding a layer to an empty crosshair
  • FIX: Reduce screen flicker while using UI
[h3]TODO[/h3]
Several folks asked for more complex create features like animation transitions. Only so much can be done with sliders and buttons so I'm thinking to introduce scripting support to offer full freedom over crosshair design and behavior :)
  • NEW: improve audio sensor using AI
  • NEW: scripted (LUA) crosshairs

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː

YoloX 1.5.0

Quite a bit in this one...

First the Zoom effect which does just that. Give it a try with "Scope" crosshair and hold ALT to zoom. To adjust strength of zoom use CTRL+SHIFT+scroll. To change the ALT key use SETTINGS > INPUT > ACTIONS > zoom. Note that such an effect may break TOS for some games so use with care.

Then another update to inverted blend support. This time I have the best (0 latency) mode working perfectly on any GPU. However it requires you to either have a 2nd monitor attached (wierd huh?) or disable MPO (multipane optimizations), which is a janky thing Microsoft added that can improve overlay performance, but also causes side effects like stutter. The option to enable/disable this is in SETTINGS > BLEND > MPO.

The rest are QoL and feedback adds and an inverted fix.

[h3]UPDATES[/h3]
  • NEW: Zoom effect + zoom action (key: ALT) + "Scope" crosshair with first zoom support
  • NEW: Zoom level hotkey (CTRL SHIFT scrollup/down). default: 3x. range 1.5x-8x
  • NEW: Best inverted color support for everyone! See SETTINGS > BLEND > MODE:DIRECT.
  • NEW: Add exit/power button to main menu.
  • NEW: Support ALTGR modifier key
  • NEW: AntiAliasing toggle (settings > performance)
  • NEW: Support scroll up/down as bindable key
  • BUFF: Bump FPS limit to 500
  • BUFF: Arc shape length is now based on degrees
  • FIX: Inverted crosshair showing glitches when too large (size+zoom).
[h3]TODO[/h3]
Several folks asked for more complex create features like animation transitions. Only so much can be done with sliders and buttons so I'm thinking to introduce scripting support to offer full freedom over crosshair design and behavior :)
  • NEW: scripted (LUA) crosshairs
  • NEW: collection: bound games selector
  • NEW: Allow animations to blend between actions.
  • NEW: Easier animations using tweens.

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː