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YoloX 1.6.0

Even more in this one... ;)

The game profile UI is probably the largest one here, at least it took the most effort lol. It should make managing your crosshair bindings easier.

Also a new blend effect to replace subtract. It's like an improved invert where colors are rotated by 50% guaranteeing visibility. I'll add a few crosshairs that use it next update... for now you can just easily edit any existing crosshair to use it.

Otherwise the main focus was polish. More to come next update...

[h3]UPDATES[/h3]
  • NEW: Hotkey to open main menu: CTRL SHIFT X
  • NEW: Added color support for zoom effect
  • NEW: Crosshair "Field Scope" that uses inverted + color for zoom effect
  • NEW: Blend effect "rotate", replaces "subtract".
  • NEW: Language support: Spanish, Portuguese, German.
  • BUFF: Allow more crosshair layers to be active simultaneously
  • BUFF: Improve game profile system and associated UI (crosshair tab).
  • BUFF: Make crosshair hotkeys per profile
  • BUFF: Tweak audio sensor to adjust against excess peaks faster
  • BUFF: Always show something in layer preview images (even if transparent or too tiny)
  • BUFF: Increase layer limit from 20 to 40
  • BUFF: Various UI QoL buffs
  • BUFF: Bump self priority to above normal (from normal default)
  • FIX: Crash when adding a layer to an empty crosshair
  • FIX: Reduce screen flicker while using UI
[h3]TODO[/h3]
Several folks asked for more complex create features like animation transitions. Only so much can be done with sliders and buttons so I'm thinking to introduce scripting support to offer full freedom over crosshair design and behavior :)
  • NEW: improve audio sensor using AI
  • NEW: scripted (LUA) crosshairs

Feedback greatly appreciated! - Steam - Reddit - More
And huge props to the workshop contributors! ːsteamhappyː