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YoloX 1.3.0

This one catches up on a bit of feedback including fixes and QoL buffs. Also added some new community browser options and tooltip support.

This update is a step toward a bigger big one that will feature scriptable crosshairs. Not so long off this time ;)

[h3]UPDATES[/h3]
  • NEW: added order, filter, search, and voting/rating options to community browser
  • NEW: voting/rating in test view
  • NEW: tooltip support
  • BUFF: make tutorial less confusing
  • FIX: various hotkey and other input issues
  • FIX: settings menu not scrolling in certain languages
  • FIX: delay showing crosshair until is game properly loaded. fixes some VRR issues.
  • UPDATE: make autohide OFF by default
  • UPDATE: raise crosshair offset limit to 400
  • UPDATE: lower crosshair scale increments to 10%
[h3]TODO[/h3]
Several folks asked for more complex create features like animation transitions. Only so much can be done with sliders and buttons so I'm thinking to introduce scripting support to offer full freedom over crosshair design and behavior :)
  • NEW: rewrite overlay to use DX11 + frame catpure. should buff performance and fix inverted on AMD GPUs.
  • NEW: scripted (LUA) crosshairs
  • NEW: bump crosshair size limit to support LPVOs
  • NEW: collection: bound games selector
  • NEW: Allow animations to blend between actions.
  • NEW: Easier animations using tweens.

Feedback greatly appreciated! - Steam - Reddit - Email

May you guru in your pew pew! ːsteamhappyː