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YoloX 1.4.1

[p]This is a followup with a blend fast mode rewrite...[/p][p]I accidentally ran into this blend method while researching a magnifier effect for the next YoloMouse update and it turns out to be superior to the existing one, such that it doesnt interfere with the cursor and has lower latency. Yes, I said magnifier aka zoom, which is easily doable with YoloX, but also likely to get it flagged as a cheat ;)[/p][p]Also a thanks to some detailed community feedback leading to several fixes![/p][p][/p][h3]UPDATES[/h3]
  • [p]NEW: rewrite blend:fast using a new method.[/p]
  • [p]FIX: blend:fast input/cursor issues.[/p]
  • [p]FIX: display/input issues when mixing between different DPI monitors.[/p]
  • [p]FIX: crash when dragging menu around in certain multi-monitor setups.[/p]
  • [p]FIX: demo view misalignment when zooming in inverted crosshairs[/p]
[h3]TODO[/h3][p]Several folks asked for more complex create features like animation transitions. Only so much can be done with sliders and buttons so I'm thinking to introduce scripting support to offer full freedom over crosshair design and behavior :) [/p]
  • [p]NEW: scripted (LUA) crosshairs[/p]
  • [p]NEW: collection: bound games selector[/p]
  • [p]NEW: Allow animations to blend between actions.[/p]
  • [p]NEW: Easier animations using tweens.
    [/p]
[p]Feedback greatly appreciated - Steam - Reddit - Email
And huge props to the workshop contributors! ːsteamhappyː[/p]