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Pixel Piracy News

PPO Development Update #1

Hey folks!

The year is ending, and I wanted to do a last update and wish everyone a happy upcoming year.

First, work on the new website has been completed, and it now features a landing page for marketing, an investor/crowdfunding portal, and a roadmap section where you can follow the game and check milestones that occurred. I took feedback that people left, took those into account, and created pretty robust transparent terms and framework for the portal, as well as how I plan to perform the Admin duties of PPO.

https://pixelpiracy.net

Next, there will be a PPO Stream #2 this Friday, which is pretty soon, so if you want to see the latest developments, join the live stream. I also got a new mic!. Here is the link: https://www.youtube.com/watch?v=WARZ2d6WNTw&ab_channel=Vitali

For those who can't join but want to know what's up, the TDLR is the significant achievement for this dev cycle is: the UI Form System and Paperdoll system that allows 14 different equips, different weapon types, such as melee, knuckles, and 2H Weapons.



"Do note ART is not final, and everything is WIP; in 2023+, the name of the game is that you must put a Steam store page for game projects as soon as possible if you want to have any chance of success and build community, MMO's are tech-heavy games so demonstration of working tech is more important than good art/concept art."

Next, I plan to begin work on the ship system; it's the most piratey thing possible and going to take some time— it's a pretty big system, and when it comes to PPO, it has to surpass PP in almost everything.

On the wishlist front, the game has amassed almost 2k wishlists and earns around 15-20 wishlists a day without really doing anything; this is more than Pixel Piracy did on a regular day and is a clear indication that the general Steam audience more or less is interested in something like Pixel Piracy Online.



Here is the PPO Steam Page:

https://store.steampowered.com/app/2446520/Pixel_Piracy_Online/

I hope you found this post insightful, and I hope to see some of you on the stream and again next year with the PPO Development Update #2.

Have a good one #piracyfam!

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PPO Website: https://pixelpiracy.net

PPO Stream for Pixel Piracy Community.

Hey!

Join the PPO Stream today, hear me talk about my vision for the game, and watch a tech demo.

https://www.youtube.com/watch?v=fCMq4MFZjwc

The stream will begin at 18:00 (Helsinki TIme)

https://www.timeanddate.com/worldclock/finland/helsinki


A public test is also happening simultaneously and will continue for a few hours after the stream; you can find more information on that in the previous news post.

So, If Pirate MMO without micro-transactions and in the spirit of something like One Piece, Pirates of Carribean, and Ragnarok Online sounds like your thing, consider wishlisting PPO. I am really tired of MMO games that are pay-to-win or devalue the effort that players put into the game by introducing paid catch-up mechanics.

Also, I have heard the feedback from the players, especially those who don't like MMO games and want to play in more closed communities or alone; I am happy to say that I am taking this into account, and there will be an option for private servers, kind of like Minecraft Realms is doing.

So, wishlist now and tune in for today's stream.

https://store.steampowered.com/app/2446520/Pixel_Piracy_Online/

Also, the new website is in the works. It will have authority, terms, and other stuff. Going to be completed in about 1-3 weeks time, maybe sooner.



This is all about the journey.

Pixel Piracy Online

Hey!

I have a status update for everyone.

First, if you haven't already read the previous update, you can read it here.

https://steamcommunity.com/games/264140/announcements/detail/3776892014241245530

It will give you a good idea of what I was trying to do this year with Pixel Piracy.

As for the status update, I want to inform the community that I plan to start production on Pixel Piracy Online next year, and to make it happen, I am launching a crowdfunding campaign for Pixel Piracy fans.

(Assets not final, focus on tech first)

The vision is to create a sandbox pirate RPG/MMO without microtransactions, focusing on adventures, ship/town building, friends, and, most importantly, fun while respecting the things that make pirate games fun. Especially if you enjoyed Pixel Piracy, Pirates of the Caribbean, and One Piece, you will find yourself right at home.

Imagine sending one of your NPC crewmembers to sell salt to the nearby town for money while you and your friends continue building your ship and preparing for your next adventure.

Imagine spending an evening in one of many towns just socializing, farming, playing instruments, or flexing how you got some epic loot from your adventures. There won't be any microtransactions.

Imagine joining Marines on the PvP Server and catching and shackling one of the PK players and throwing him in jail for the crimes he committed.

There are many possibilities and potential there, and this week, you will have the opportunity to try the tech demo yourself and socialize with other people who are testing. Game assets are not final, but the tech behind the game has been in the making for over a year. Each server will hold potentially 500-1000 players, and both casuals and hardcore will find the game enjoyable.



So, plan of action.


[h2]1) Wishlist Pixel Piracy Online.[/h2]

https://store.steampowered.com/app/2446520/Pixel_Piracy_Online/

[h2]2) Join Crowdfunding.[/h2]

https://docs.google.com/forms/d/e/1FAIpQLSfpZ0dDH0tb4R5kxVNZZ6Gcbc1vexGl2LLpYXEDVpMCSJFApw/viewform


[h2]3) Risks.[/h2]

Be aware that risks are involved; this is not a Kickstarter campaign but rather an investment type of pledge; when you pledge, you gain a percentage of revenue share from future game sales of PPO. The idea is to give you a stake and allow you to share success if the game becomes successful. Also, making MMO is hard so be aware.

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[h2]Timeline:[/h2]

6.12 - 31.12
Crowdfunding will be running through the remainder of December, around 25 crowdfunding rounds.
8.12
Demo Test 1
15.12
Demo Test 2
29.12
Demo Test 3

During Demo Test you will have the opportunity to test fully functional MMO Server, you will have opportunity to move, talk to others, and battle mobs and get XP, and also see terrain tech in action.

What's next?

Hey!

I want to inform the community that I completed the development objective in Spring 2023 and fixed Pixel Piracy as best I could.

Afterward, I decided to work on the game further until Winter. But, after summer, I found out I had burned myself out mentally after intense patching frequency and could no longer get myself to work further on the game and continue modernizing the game. I think this unhealthy practice is going to get me one day.

So, now the year is closing in, and there has not been an update for some time; thus, I want to inform the Steam community that I am still around, but I don't know when I will work again on Pixel Piracy.

I want to entertain the idea that I might do a few more updates one day.

The game is in a good state now; it's the best version of Pixel Piracy, so If you want to play some Pixel Piracy, feel free to do so.

Folks, goodbye for now.

1.2.32 Patchnotes

Hey Piracyfam!

Got a small balance tweak patch with PT-BR Translation!

  • Treasure Chests now drop 20-40 more gold.
  • Plankton, Hoboken, Bandit Pirate base HP reduced by 2 Points.
  • Portuguese - Brazil Translation by Lucas V Leite, Afonso B Pires, João Gabriel O.


If you have been waiting for this Translation, leave your Thanks to Lucas and his friends in the comments. Those Community members working on their own translations, such as Russian, Chinese, or other, keep me informed if you plan to share these with the Community; I can include your Translation file in the game.

Note: I am spending Summer Holidays and working on the 1.3.0 Major Version - THE NEXT ADVENTURE. This will come sometime after Summer Holidays,


If you like Pixel Piracy and want to help, consider reading Developer Message #4.
https://steamcommunity.com/games/264140/announcements/detail/3692435565215803635

Thanks, guys! Summer is going to be slow! Have a good one.

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Vitali Kirpu Productions (Steam Developer Profile) is a one-person indie game development shop. I am currently working on Pixel Piracy and IAH: INTERNET WAR.

2023 VITALI KIRPU PRODUCTIONS. All rights reserved.
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