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1.2.7 Patchnotes

Hey!

First of all, thank you for the encouragement, i appreciate it; the amount of support i got from you all is overwhelming, and physically it's just impossible to thank everyone, but know that i appreciate you for sticking around and giving me support; it's empowering.

I have finally deployed full version 1.2.7; check the patch notes.

  • Fixed Bug where sometimes you could not view weapon inventory or sell view.
  • Fixed Bug where sometimes Shop Scrollbar would not properly hide when closing UI.
  • Fixed Bug where you could not command your crew to move on your ship during the Cannon Phase of Sea Battle.
  • Fixed Bug where Bloom and Depth options were not applied correctly; the user has to restart the game first.
  • Fixed Bug where fleeing Pirates that were ordered by the player would fight back if attacked.
  • Fixed Bug where Panda Island had incorrect pathfinding data.
  • Fixed Bug where sometimes shop UI would appear for Most Wanted board.
  • AI: When Grappling, the AI now shuts down as it is not needed while the Pirate is on a rope.
  • UI: Sell UI now has three columns instead of 2.
  • Performance: If you have many pirates and you try to grapple to the island, the game will lag; this is fixed.
  • Combat: Passive Units will now turn hostile when you actually attack them, rather than when you assign an attack icon
  • Balance: 30% Chance to start the game without any food.


This is a substantial Bug Fix update, but work doesn't end here; the next update is already in the works, and you know what? It will be the first content update with a new feature. So, stay tuned for that!

Links
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Donate: https://www.buymeacoffee.com/vitalikirpu