February 4: Patch
Overview:
[p]This update focuses on making the game feel smoother and more consistent overall. Airships handle better at low speeds, movement is more responsive, and several small friction points around traversal and interaction have been cleaned up.[/p][p]We also made progression and crafting adjustments to improve resource pacing, cost clarity, and system reliability. Alongside that, this patch includes bug fixes, world polish, and general stability improvements to help the core experience feel tighter and more predictable as you play.[/p][h2]Patch Notes for v0.16.14
[/h2][p][/p][h3]Most Impactful Gameplay & Feel Improvements[/h3]
- [p]Airship Turn Radius Increased at Slow Speeds[/p]
- [p]Killing sails to slow down now lets you turn significantly faster for tighter maneuvers.[/p]
- [p](Queue Tokyo Drift Music)[/p]
- [p]Killing sails to slow down now lets you turn significantly faster for tighter maneuvers.[/p]
- [p]Reduction in Cooldown Between Jumps[/p]
- [p]Movement feels snappier with less downtime between jumps.[/p]
- [p]Copper Economy Balance Adjustments[/p]
- [p]Tuned copper availability and costs to better align with progression pacing.[/p]
- [p]Winch Ammo Balancing[/p]
- [p]Adjusted winch ammo values to better match its utility and role in gameplay[/p]
- [p]Tier 1 Crate Weight Updated[/p]
- [p]Tier 1 crates now weigh 20, bringing them in line with storage balance expectations.
[/p]
- [p]Tier 1 crates now weigh 20, bringing them in line with storage balance expectations.
- [p]Rudder Price Fixed[/p]
- [p]Updated the rudder cost to match its originally intended cost.[/p]
- [p]Mounted T1 Thruster Cost Fixed[/p]
- [p]Adjusted ingredient costs to match the non-mounted version.[/p]
- [p]Fix Kit Deduction Errors[/p]
- [p]Kits now correctly consumed from inventory when used.[/p]
- [p]Charcoal Smelting Time Adjusted[/p]
- [p]Charcoal now smelts more efficiently than the galley.[/p]
- [p]Fabricator Kit Requirement Fixed[/p]
- [p]Fabricator now correctly require a kit to operate as originally intended.[/p]
- [p]Added Winch Ammo to Fabricator[/p]
- [p]Winch ammo can now be crafted directly at the Fabricator
[/p]
- [p]Winch ammo can now be crafted directly at the Fabricator
- [p]Removed Floating Geometry and Incorrect Colliders[/p]
- [p]Cleans up visual oddities and collision issues in the world.[/p]
- [p]Thruster VFX Hooked Up[/p]
- [p]Thrusters now properly display their visual effects during use.
[/p]
- [p]Thrusters now properly display their visual effects during use.
Coming Soon!!
- [p]Key Mapping[/p]
- [p]German Localization[/p]
- [p]Node Regen (Stone, Ore, Trees, etc)[/p]
- [p]Haulables rebalancing[/p]
- [p]Player Projectiles[/p]
- [p]Winch Harpoon Sticks to Land -> Setting up for fun things to come [/p]
For a list of known issues following this update that require future code changes and cannot be addressed in a Hotfix, or suggest a new game feature, please visit our dedicated boards: [/p][p][/p][p]Feature Request: https://feedback.echoes.games/[/p][p]Bug Report: https://bugs.echoes.games/[/p][p]Discord: https://discord.gg/loricgames[/p][p]
Thanks!
- Team Loric [/p][p] See below for additional, more granular details of changes.[/p][p][/p][h2]Additional Details of Patch v0.16.14[/h2][p][/p][p]Adjusted prices[/p]
- [p]T2 Helm Kit - Plank x 3, Sprocket x 3, Wire x 3, Worm Gear x 1[/p]
- [p]T2 Rudder Kit - Plank x 3, Sprocket x 3, Rivet x 3, Worm Gear x 1[/p]
- [p]Fabricate Hinge - Strut x 1, Plate x 2[/p]
- [p]Fabricate Sprocket - Strut x 4, Plate x 1[/p]
- [p]Fabricate Rivets x 4 - Copper Ingot x 1, Strut x 1[/p]
- [p]Fabricate Wire x 3 - Copper Ingot x 1[/p]
- [p]Smelt Copper Ingot x 1 - Copper Ore x 5[/p]
- [p]Reaper Saw ammo x 5[/p]
- [p]Plate x 2[/p]
- [p]Sprocket x 1[/p]
- [p]Basic Fuel x 1[/p]
- [p]Wire x 1[/p]
- [p]Reaper Mining Ammo x 5[/p]
- [p]Strut x 3[/p]
- [p]Plate x 2[/p]
- [p]Basic Fuel x 1[/p]
- [p]Wire x 1[/p]
- [p]Reaper Charged Liftium Ammo x 1[/p]
- [p]Basic Fuel x 1[/p]
- [p]Reaper Mining Ammo x 1[/p]
- [p]Wire x 1[/p]
- [p]Rivet x 1
[/p]
- [p]Charcoal Smelter Recipe - 300s -> 75s[/p]
- [p]Charred Plank Smelter Recipe - 300s -> 100s[/p]
- [p]Charred Log Smelter Recipe - 300s -> 100s
[/p]
- [p]Plate 1 -> 2[/p]