February 9 - Patch
Overview:
[p]This patch focuses on a few key critical fixes, most notably improving crafting flow with shared storage access, and resolving movement freezing issues. This patch also focuses on cleaning up collision and world inconsistencies to make gameplay feel smoother and more reliable.[/p][p][/p]Patch Notes for v0.16.16
[p][/p][h3]Most Impactful to Gameplay[/h3]- [p]Crafting & Invent Benches Now Access All Storage
You no longer need to manually shuffle materials around. Benches can pull from all connected storage, consistently.[/p]- [p]No more rebuilding stations!
[/p]
- [p]No more rebuilding stations!
- [p]WASD Movement Freezing Fix
Resolved an issue where movement could unexpectedly freeze.[/p]- [p]This one took a minute to figure out, thank you to Kastar for helping us![/p][p][/p]
[/h3]
- [p]Fixed Invisible Walkable Surfaces in POIs
Removed unintended invisible platforms.
[/p] - [p]Collider Cleanup on Shipwrecks
Improved collision and removed ambiguous geometry.
[/p] - [p]Collision Added to Liftium Ore and Scrap Pile
You can now properly collide with these objects.
[/p] - [p]Moss Softening Pass on Overgrown Gunmetal and Wood Floors
Improved material blending and environmental look.
[/p]
- [p]16.17 Patch Plan[/p]
- [p]Key Rebinds[/p]
- [p]Node Regen
[/p]
- [p]17.00 Patch Plan[/p]
- [p]Combat Rework[/p]
- [p]Player Projectiles[/p]
- [p]Progression and Resource Balancing [/p]
Feature Request: https://feedback.echoes.games/[/p][p]Bug Report: https://bugs.echoes.games/[/p][p]Discord: https://discord.gg/loricgames[/p][p]
Thanks!
- Team Loric [/p]