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  3. v0.17.0: Patch notes

v0.17.0: Patch notes

New Player Throwing Combat System
  • Added a dedicated Throwing Attack system
  • You can now throw spears and stones
  • Improved throwing animations and attack flow
  • Added stats to throwable items
  • Updated Stone to function as a true throwable weapon
  • Added impact effects and visual feedback on hit
  • Added projectile trails for better readability
  • Improved charge bar visuals when preparing a throw
  • Improved projectile behavior and motion for more consistent hits
  • Fixed player projectile warping issues


Glider Improvements
  • Improved overall glider handling and responsiveness
  • Reduced unintended “fling” behavior during movement
  • Landing with the glider no longer causes unexpected launch effects
  • Improved stow behavior for more consistent transitions


Airship & Hull Freedom
  • Hull pieces can now be built and rebuilt directly on your airship without needing a dry dock
  • Reduced the cost of Wood Hull pieces
  • Reduced the weight of Cloth Hull pieces


Living World Systems
  • Resource nodes now regenerate after being depleted
  • Foliage regeneration added, including support for existing worlds
  • Improved resource spawn balance across islands
  • Adjusted resource respawn timers
  • Increased spawn rate of Blue Dome Houses for better exploration variety
  • Added new world details and environmental elements to select Shipwrecks and Vessels
  • New Utility & Player Systems


New Utility & Player Systems
  • Added Player Waypoints to help you mark and navigate important locations
  • Improved Map Zoom for better visibility and planning
  • Reworked the Guidebook for improved readability and usability
  • Added clearer Fuel Type icons in the Guidebook
  • Improved threat detection signals for better situational awareness
  • Added Landmark Storage for improved world management


Combat Feel & AI Upgrades
  • Resolved missing AI states and unintended airship turret projectile bouncing
  • Fixed Construct Jumpback Attack behavior
  • Temporarily disabled Knockback Construct ability
  • Reduced mine damage to prevent instant deaths
  • Improved enemy hit reactions for better combat feedback
  • Fixed issues with stations incorrectly taking damage
  • Improved enemy AI behavior, including flee logic


Crafting, Economy & Balance Updates
  • Fixed issues with weight and encumbrance calculations
  • Reduced weight of haulable items for smoother transport
  • Adjusted storage capacity for T2 and Landmark Storage
  • Improved balance of scavengable loot
  • Adjusted crafting and Fabricator recipe times
  • Increased plant fiber drops from bushes
  • Fixed Stone Signal unlock issue
  • Rebalanced large ship parts on Plutocratic ships
  • Power balance adjustments for the Stitcher and Saw


Visual & World Polish
  • Improved combat visual effects for construct projectiles
  • Refined destruction effects for bushes
  • Brighter and more visible airship lantern lighting
  • Fixed skybox visual artifacts
  • Improved material blending on overgrown floors
  • Environmental debris like barrels and plant fiber now move more naturally
  • Added decorative statues to select points of interest
  • Updated lighting timings and time-of-day transitions
  • Improved long-distance visibility of beacon lights
  • Updated and polished various in-game icons


German Language Update
  • German is now available as an in-game language!
  • Enable German language selection
  • German translation fixes
  • Localization formatting fixes


Technical Upgrades & Stability
  • General stability improvements
  • Crash fixes
  • Performance and memory optimizations
  • Backend system cleanup
  • Visual effects system improvements
  • Multiplayer and dedicated server improvements
  • Client reliability updates
  • Localization system updates
  • Dedicated server configuration support for public servers
  • Improved world loading stability and reliability


Known Issues Temp Missing Localization Lines
As a heads up, the fast pace we're trying to keep along with Lunar New Year has delayed translation this week, so when the 0.17.0 patch is released, there will be some areas that only have lines in English for a little bit in some languages. Those will get updated as soon as possible and most likely a part of the upcoming 0.17.1 update.

Deck Guns Cause Limited Damage to Heron Ships
The deck gun only damages Heron ship floor pieces and not the others (walls, doors, etc.). We have the fix staged for 0.17.1 which will be available shortly.