☵ HIRAETH EA 0.9.8.19 🏆 Fresh Achievements 🍲 Food Poisoning 🚶♂️ Faster Move
Welcome, survivors!
[p]I invite you to take a look at the changes in this new update. Alongside plenty of interesting tweaks and fixes, a major new feature has arrived: the Food Poisoning System. While there are already many improvements, the truly big changes are just around the corner![/p][p][/p][h2]🍲 Food Poisoning System Added[/h2][p]An important change. Many players have complained about the excess of food; now, even though the overall amount on Nesoi Island remains the same, truly safe food is much more limited. Recovering and managing spoiled supplies will soon become a vital part of gameplay.[/p]- [p]Fresh food never causes food poisoning.[/p]
- [p]Eating spoiled food, however, carries a chance of infection — the more spoiled it is, the higher the risk. [/p]
- [p]The probability depends on difficulty level: currently only Drifter is available, but once difficulty selection is introduced, Wayfarer (easy) will have little to no risk (still under consideration), while higher difficulties will increase the chance. [/p]
- [p]The Survivalist skill level reduces the likelihood, but never eliminates it entirely. [/p]
- [p]Food poisoning is sporadic, but meaning it may occur even on the very first bite of suspicious food.[/p]
- [p]Symptoms are currently without special visual effects, though infection can be heard. [/p]
- [p]Untreated poisoning progresses very slowly over many hours. Once it reaches a certain threshold, it causes pain and reduces overall health, which also impacts stamina. It also leads to dehydration and increased hunger — currently minimal, with final values to be adjusted after testing and difficulty balancing.[/p]
- [p]Removed conflict when equipping a helmet after finding another.[/p]
- [p]Eliminated the possibility of equipping a second helmet or Neck Guard.[/p]
- [p]Fixed the “visual unequip” issue when removing from inventory an identical armor piece that was not equipped. [/p]
- [p]Restored increase of MAX LIFT along with overall level progression.[/p]
- [p]Nature food now requires one in‑game week to fully spoil.[/p]
- [p]Scrapping screen updated — proper buttons and hints now aligned with other similar screens.[/p]
- [p]Royalty Recycler[/p]
- [p]Improved interaction, removal of the freezing widget.[/p]
- [p]Capacity increased from 10 kg to 51 kg.[/p]
- [p]Soon to become a highly desirable device…[/p]
- [p]Repairing minigame: Rescan via assigned key (default E) now works correctly.[/p]
- [p]Nesoi Island: some misplaced chests should now return to Mr Gilz’s place and Lisanne.[/p]
- [p]Many other minor fixes and adjustments not listed here.[/p]
Survive! Author[/p][h3]
AFTER UPDATE SOME CONFIRMED UNLOCKED ACHIEVEMENTS