MAJOR UPDATE + DEVLOG👽
[p]Hello Humans![/p][p][/p][p]This is our most major update so far. We moved from Unreal 4 to Unreal 5. This is not only a jump in quality for Who Are You!?, but also a better experience for our players. We've been working for months since we made everything from scratch. We hope our efforts show in the demo and you have a good (or scary?) time playing.[/p][p][/p][p]Anyway, here's the devlog with all the changes made:[/p][p]
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[/p][h3]KO-FI[/h3][p]
[/p][h3]TWITTER - INSTAGRAM - TIKTOK - YOUTUBE[/h3]
- [p]New Map Versions: Brand-new versions of the "Intro" and "Cabin" maps are now live in the demo.[/p]
- [p]Complete Map Redesign: Both the "Intro" and "Cabin" maps were completely redesigned — from level layout to gameplay flow.[/p]
- [p]New UI Layout: A brand-new UI layout with smoother interactions and better readability,[/p]
- [p]Extended Locations: Ray's house and the forest have been expanded with more interactions and locations to investigate.[/p]
- [p]Enhanced Audio: Updated ambient audio and subtle environmental storytelling elements.[/p]
- [p]New Object Interactions: Added new ways to interact with the environment.[/p]
- [p]Full Demo Rework: The demo has been completely reworked from the ground up.[/p]
- [p]Engine Update: Upgraded to Unreal 5.[/p]
- [p]Visual Overhaul: Redesigned assets, improved lighting, and overall visual polish.[/p]
- [p]Custom Framework: Built on proprietary framework and development.[/p]
- [p]Simplified Inventory System: Streamlined inventory functionality for easier use.[/p]
- [p]Enhanced Environmental Interactions: More coherent and improved interactions with the environment.[/p]
- [p]Better Pacing: Enhanced gameplay pacing and level design for a more immersive experience.[/p]
- [p]Performance Optimization: Reduced draw calls and stuttering by 90% for much smoother gameplay.[/p]
- [p]Faster Load Times: Cut load times in half thanks to optimized assets.[/p]
- [p]Technical Polish: Major performance and design improvements.[/p]