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"Soulmask:Shifting Sands" Tea&Talk Discord Event Highlights

[h3]Hey there, dear Chieftains![/h3][p][/p][p]Maggie here! Thanks to the DLC trailer, Laura's DMs are always flooded – you all really have a lot of questions![/p][p][/p][p]So, we held a tea&talk event on Discord for everyone to freely share any and all speculations about "Shifting Sands". Let me tell you, while we expected the passion of the Soulmask community, we were still amazed by the sheer volume of your imaginative theories.[/p][p][/p][p]Now, it's time for some verification! We've selected a few of the most outstanding theory-crafters for some limited reveals regarding your guesses – remember, this is just Maggie's personal perspective, okay?[/p][h2][/h2][p]First up, @Merlin spent considerable detail describing a war between gods based on Egyptian mythology. I particularly loved your interpretation of the Solar Barque – you're getting very close![/p][p][/p][p][/p][p]However, Maggie needs to remind you: looking into the evolutionary secrets of the "gods" in Soulmask's original world might give you deeper insight into the root relationships between the deities in "Shifting Sands"... the relationship between the "Sun God" and other "lesser deities," and the very nature of "gods" in Soulmask.[/p][p]As for how to obtain the Horus mask, once you enter the world of "Shifting Sands," you can acquire this powerful mask through a storyline. This means you'll be able to fly very early in the game![/p][p][/p][p]Next, the story and numerous comic-style illustrations from @Link! I have to say, this might be totally something you would do:[/p][p][/p][p]It's still a story about the Egyptian gods, but link tells a completely different version, even noting the estimated timeline for each Consciousness Level. This kind of speculation integrated with Soulmask's systems is one of Maggie's favorite types of content.[/p][p][/p][p][/p][p][/p][p]Regarding your guesses, what I can say is: almost everything you hoped for is implemented in "Shifting Sands".[/p][p]Large floating carrier? Check. Flying mask? Check. Gravity manipulation ability? Check. Large Egyptian-style BOSS? Check.[/p][p]Oh, and about the giant beast floating in the sky – you'll most likely encounter them in a different way. Trust me, they aren't even the ultimate challenge, but they will seriously test your Solar Barque's combat capabilities, lol.[/p][p] [/p][p]@SKV provided a detailed analysis of every shot in the trailer, putting forward many very practical guesses. Really, brother, on many ideas, you and ZIMA are on the same wavelength![/p][p][/p][p]But your guesses about the ships are still too conservative – their potential role is far greater than you imagine. Think of the elephants in the current Soulmask, then magnify them about 20 times! [/p][p]Then fill them with various structures, workbenches, and turrets, allowing you and your tribe to build a new mobile home on it! Raiding everything floating in the sky![/p][p]@Elegant offered a completely new perspective: interpreting the new elements in the trailer from a combat, especially PvP, standpoint. I really liked your analysis of mask abilities and environmental hazards![/p][p][/p][p]We must admit, for an ambitious new element like "Shifting Sands," balancing PvP combat with new gameplay features is a serious challenge. [/p][p]For example, yes, we do have concepts for PvP aerial battles, but finding a balance point with server performance requires further complex design. [/p][p]Once we finalize things, we'll share it with everyone ASAP![/p][p]@Refine, please forgive me for only excerpting a part of your content for display – it was just too detailed! [/p][p]You analyzed the "Shifting Sands" trailer meticulously, almost shot by shot. This is one of the reasons we love the Soulmask community – we always feel your passion for the game![/p][p][/p][p]Many of your guesses are very close: For instance, the pyramids – yes! We still have multiple guardians waiting for Chieftains to challenge. They are intricately connected to the "Gods" and the masks, allowing you to physically experience a fraction of the astonishing power of these ancient deities.[/p][p]As for the storyline, if I were to comment, your guesses could be a bit bolder: beyond a simple battle of good versus evil, there are more complex puzzles awaiting you...[/p][p]Sorry we couldn't respond to and evaluate each one individually. In fact, there were far more excellent contributions than just these. But regardless, we have selected the following outstanding creators to receive the first batch of "Shifting Sands" DLC playtest accesses – yes, all the ones mentioned above will have a chance to get an early look![/p][p]The final list of recipients for the "Shifting Sands" DLC playtest access is as follows (shown as Discord usernames):[/p][p]marioich[/p][p]verafantasy89[/p][p].elegant[/p][p]_skv[/p][p]link_link[/p][p]merlin.of.avalon[/p][p]polkarasika[/p][p]refine7596[/p][p]trembolizado0008[/p][p]hava_dragea[/p][p]damian192[/p][p]Remember to follow our Steam and Discord channels. More content about the "Shifting Sands" DLC will still be gradually released to you Chieftains. And, of course, news about the 1.0 update![/p][p][/p][p]We'll see you again soon![/p][p][/p][p][/p]