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Soulmask Early Access Hotfix 02

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from June 7, at 8:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The update details are as follows:


[h2][Major Updates][/h2]

  • The Perfect Remodel Switch will unlock in Solo mode/Friends mode/Private Server. After their data is recorded at the Mysterious Stone Table, the tribesmen can be remodeled and revived upon death, retaining their Level, Proficiency, and Talent Affixes from before death. The latest recorded tribesman data will be used when reviving a tribesman.
  • In Solo mode/Friends mode/Private Server, you can adjust the Tribesmen Cap that can be recorded via Info Entry Coefficient.
  • No parts are needed to record Tribesmen Info at Mysterious Stone Table (Remodeling Tribesmen still needs equipping parts)
  • Adjust the recruitment rules for tribesmen: when a tribe has more than 10 players, the total number of recruitable tribesmen increases by 1 for each additional player.


[h2][Experience Optimizations][/h2]

  • Support for a new "Timed Enemy Respawn Switch" in Solo/LAN/Private Server modes: When this switch is turned off, enemies will not respawn while there are players in the Barrack. The switch is off by default.
  • Now, the camp will notify players before barbarians respawn.
  • The 5 main bosses have different appearances depending on the difficulty level.
  • Further optimized the cast backswing interruption
  • When holding a blade or a torch, players can attack while looking up or down.
  • The exclusive talent "Steel Body" for Flint has been adjusted to be obtainable by combat professions of the Claw, Flint, and Fang tribes. The general talent "Firm Will" has been adjusted to be exclusive to the Flint tribe.
  • Now, when tribesmen take items, they will also take them from beehives and dismantling stations.
  • No need to tick "Set the queue as Circulating Queue". It’ll auto-toggle Circulating Queue when you click Confirm
  • Pen will show the animal's quantity
  • Ballista won't attack the animal caught by traps
  • Work Broadcast will only be sent to Tribe Channel at the start and end. At other times, it'll only show above the head
  • Patrolling tribesmen will no longer attack animals caught in traps.
  • Player-owned monkeys will no longer die of thirst or hunger; they will take care of themselves.
  • The types and quantities of feathers required to unlock certain feather decorations have been adjusted, making them easier to unlock now


[h2][Difficulty Adjustments][/h2]

  • "Casual" and "Easy" difficulty damage coefficients have been adjusted. (Existing players with saved files need to click "Advanced Settings" - "Restore All Coefficients to Default" to update to the latest coefficients.)
  • "Casual" and "Easy" difficulties now have "Player-built Teleporters for Material Transport," "Move Death Bag to Player's Feet Upon Revival" switches, and "Perfect Remodel Tribesman" enabled by default.
  • Reduced HP of Wolf, Wasteland Wolf, and Arctic Wolf
  • Reduced the hatred passing distance and hearing of Plunderers in Rainforest Ruins
  • Enhanced yield chance and output of rubber in the ground ruins of Rainforest
  • The material yield chances for tribal gear will increase


[h2][Regarding Private Server Management][/h2]

More convenient GM Control Panel
Some of the GM Directive Names will be easier to read
Loads of new commands: including send items and creatures to a designated player, join a designated tribe, as well as other optimizations on server management and convenience
Please check Our Wiki for more info

[h2][Mount Optimizations][/h2]

  • After dismount, it'll revert to the armed status as it was before mounting by default
  • Enhanced mount speed (the speeds of the corresponding wild creatures also increase slightly)
  • Fixed the issue where the remaining captured mounts and pets couldn't be controlled by anyone after the owner's character was deleted
  • Fixed the issue where while pressing "=" to keep walking, the mount still walks away on its own after dismount


[h2][Optimized Process of Capturing Jaguars][/h2]

  • Reduced quantity of jaguar footprints you need to collect
  • Reduced time needed to track down female jaguars
  • Extended tracking failure countdown
  • Shortened female jaguar's field of view
  • Increased distance needed to track down female jaguars
  • Added an notification - "Finding food (tracking)", when players are within the range of tracking female jaguars
  • Changed the notification when players are too far away and exceed the Max Tracking Distance
  • Shortened female jaguar spawn area properly, reduced chance of female jaguars getting stuck in terrains


[h2][Regarding Bugs][/h2]

  • Fixed the issue where player can’t enter the room if its password contains special characters
  • Fixed the issue where Anti-climb Thorns are ineffective
  • Fixed the issue where while carrying the NPC and being squeezed to death by Anaconda cause the NPC becomes abnormal
  • Fixed the issue where carrying people is abnormal while sitting on a Grass Mat/Stool
  • Fixed the issue of abnormal display of preview window after hiding the mask
  • Fixed the issue of characters getting stuck in Holy Ruins of Rift Valley
  • Fixed the issue where while Durability Cost is disabled, the durability of collecting tools is still deducted
  • Fixed the incorrect damage instances of the Spear Mastery "Overturn"
  • The bag dropped underground due to anomalies will be teleported beside the character’s feet
  • Fixed the issue of the disappeared portal in Death Package
  • Fixed the issue of no mineral output when reviving and returning to the mine point to continue to mine
  • Fixed the issue where when the player returns home with debuffs, tribesmen would stop working and prepare to fight
  • Fixed the issue where when tribesmen are in a low mood, they'd stop working and keep switching tools
  • Fixed the issue of the overly high movement speed of little panthers
  • All animals under the player’s name are cleared when character is deleted
  • Fixed the issue where Mysterious Tisane can be used on tribesmen that are not the original character created by player


Thank you very much for your support and understanding. More optimizations and updates are on the way.

Join discord

Soulmask FAST Q&A 02

[h2]Hello, Chieftains![/h2]

It’s me, Peter again, back with another Q&A session as our team is currently tackling waves of bugs! I'm sure these questions are still on your mind.

Starting this time, we’re dividing the FAQ into two parts: feedback about bugs impacting your gaming experience, and suggestions for improvements.

No more chatter, ZIMA and I are ready:

[h3]Q: I can't get into the game! It's stuck on the loading screen[/h3]

A: We're aware of this issue and are making every effort to ensure that everyone can enjoy Soulmask.
There's already a proven solution in our community. Please join our discord.

We're also rolling out a new "Protection Mode" pretty soon, which will kick in automatically when this happens, making sure everyone gets to experience the new game world!

[h3]Q: My death package disappeared after my character died![/h3]

This is a serious issue. For some players, the "Time multiplier for Auto-Destruction of Death Packages" coefficient has been incorrectly adjusted to 0, causing death packages to disappear immediately after death.

If you encounter this issue while playing solo or on private server, please follow these steps:

Go to Advanced Settings and reset all systems to default settings.

Next, go back to Advanced Settings and adjust the "Time multiplier for Auto-Destruction of Death Packages" coefficient to 0. Save the changes.

Return to Advanced Settings and adjust the "Death Package Auto-Destruction Time" coefficient to the desired time.

If you want the death package to exist for a longer time, be sure to increase the coefficient! We're working on a fix to prevent this issue and expect it to be resolved within a week.。

[h3]Q: The tribesmen often get stuck, and they're too stupid![/h3]

A: We get it—this is an issue that requires time to improve. We are still figuring out ways to optimize the AI of the tribesmen. For now, you can try holding down "E" to reset their positions to resolve the issues.Of course, a larger construction layout can solve this problem; as overly compact crafting tables in an area raise the probability of encountering this problem.

In addition, rest assured about your tribesmen's work efficiency when you are out exploring. Your tribesmen won't slack off even if they get stuck!

[h3]Q: The mother panther always gets stuck when I'm trying to capture a panther cub. Also, I've already adjusted the rarity coefficient, so why haven't I gotten a black panther yet?[/h3]

A: We understand the frustration of not being able to successfully capture mounts. Our team have gathered coordinates for some of the problematic areas and will try our best to fix the terrain issues. Catching mounts will get a whole lot easier for everyone! As for the rarity issue, the parameter settings were ineffective – that was definitely a bug, and we've already fixed it in yesterday's update.

[h3]Q: Why are the mineral models still there, but I can't collect them?[/h3]

Currently, a small number of players are experiencing "air minerals." We'll address this issue as soon as possible, hopefully this week. For now, single-player players can try restarting the game to resolve this issue.

[h3]Q: Not supporting FOV in a 2024 game is unacceptable![/h3]

A: We're working on it! However, it's important to note that adjusting FOV requires careful consideration of its impact on art assets and visual style. This may take some time.

Adjusting FOV may cause minor issues. To ensure game stability and performance, we've decided to temporarily disable FOV settings. We'll consider adding this setting in the future, but we'll prioritize ensuring its quality before enabling it, which might take some time.

Currently, the game does offer a feature to change the camera distance in the settings. You can try that out. Besides modifying the game files to adjust FOV yourself, we'll also provide a quick way to do it soon. However, these modifications may cause minor issues. Feel free to modify it if you don't mind these potential problems.

[h3]Q: The anacondas are so terrifying! I'm scared of snakes![/h3]

We understand, snakes aren't everyone's favorite. But don't worry, anacondas are very slow, so they're basically like avoidable obstacles—you don't really want to get close to them unless necessary. Also, we have concentrated their spawning areas on the island in the mangrove forests.

Maybe we should place a "Beware of Anacondas" sign...

At the same time, we're also tweaking the anacondas' attacks to be less intimidating, for a more comfortable gameplay experience.

[h3]Q: Why does fighting the BOSS in a group only drop one unit of materials? We have to fight the BOSS several times![/h3]

A: We are considering adding a mechanism whereby teammates from the same tribe fighting the BOSS will enhance its difficulty, yet increase the drops to ensure each participant receives adequate essential items.

What do you think? Feel free to tell us in the comments section.

[h3]Q: My key bindings are constantly conflicting, we need more keybinding options! / I can't even enter a space when naming markers on the map..[/h3]

Got it. In fact, in yesterday's update, we already added some keybinding customization options. More customization options are on the way, including the space key.We are always committed to improving the UI, aiming to provide a smoother experience based on full functionality for our players.

[h3]Q: I'd like to see a backpack filtering feature, sorting by weight, acquisition time, rarity, etc.[/h3]

A: Got it! As mentioned, UI improvements are a constant focus for us! Backpack filtering and sorting optimization is already in the works, and we're currently testing its stability. Please give us a little more time, it'll be available soon.

[h3]Q: The diseases are too terrifying! I end up killing my entire tribe without even knowing it[/h3]

A: We've optimized the disease mechanism. Now they won't be as devastating.

[h3]Q: As the chieftain of a large tribe, having a limit of only 50 tribesmen is too few[/h3]

A: In the future, we will consider a mechanism where the tribesmen limit slightly increases with each new member added. The main issue here is fairness, so please give us more time to make these adjustments

[h3]Q: During the official server's PVP hours, why can't I deal damage to buildings?[/h3]

A: First, you need to ensure your battering rams are powerful enough to damage enemy buildings: lower tech-level rams are ineffective against higher tech-level walls.

That’s all for this Q&A session. If your question hasn't been answered yet, don’t worry—they will be addressed tomorrow. We welcome everyone to share their questions and suggestions about Soulmask. We will continue to follow up and work together to make it better.

Community Manager Peter
Lead Prodicer ZIMA

Join discord: https://discord.com/invite/4G2K7FDbtp

Soulmask Ban List Update - June 4th

Dear Chieftain,

Soulmask is very concerned about the fairness of the game and is fully committed to creating a favorable playing environment. Our operations team will review violations and take necessary measures.

If any player is found to have violated the rules, we will take actions such as issuing warnings, imposing speech bans, or even banning accounts.
If you encounter any violations in the game, we strongly recommend that you report the offending player in the game or inform our administrators through the community, so that we can address the violations as soon as possible. We hope you have a pleasant experience in the game!

Below is a list of players who have been banned permanently or for a short period of time:


76561199*****4386Banning Reasons: Publicizing Cheating tools in the community
76561199*****2828Banning Reasons: Publicizing Cheating tools in the community
76561198*****4567 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1796 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1796 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0411 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9439 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4815 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****7278 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4177 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4177 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0403 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0403 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1846 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1846 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6673 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0704 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1422 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****6653 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5329 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****9860 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****9441 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****4522 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5490 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****0580 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****0580 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5541 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5541 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5098 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****1151 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****2960 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****2960 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****3118 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****3118 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2164 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****8749 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0759 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****1882 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0704 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4090 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****7760 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6296 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2806 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2806 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****8035 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0704 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2475 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2475 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****8012 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6410 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****6938 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****6938 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****3488 Banning Reasons: Undermine fairness behaviors (Cheating)
76561197*****2692 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2051 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2051 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****8656 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6849 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4072 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9553 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0759 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6377 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6484 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1545 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****1545 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0046 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9414 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****8930 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****5777 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****7413 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****6555 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****4208 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****5987 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****7007 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****2926 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****0619 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9390 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9255 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****3659 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9383 Banning Reasons: Undermine fairness behaviors (Cheating)
76561198*****9050 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5202 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****4391 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****4772 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****0200 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****4697 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5159 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****1539 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****2257 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****7273 Banning Reasons: Undermine fairness behaviors (Cheating)
76561199*****5541 Banning Reasons: Undermine fairness behaviors (Cheating)

Soulmask FAST Q&A 01

[h2]Hello, chieftains![/h2]

Remember what we talked about yesterday? In addition to the improvements we have confirmed, we will also provide a unified response to all the issues mentioned by the chieftains!

Let us dive right into it:

[h3]Q:The mineral on the server still won't refresh!
[/h3]
A:We have completed the repairs and it has been fixed in today's update!

[h3]Q:All of my tribesmen have entered a combat state, what is going on?
[/h3]
A:We are aware that this is a bug, and similarly, today's update will resolve this.

[h3]Q:Even if my tribesmen can be revived, their talents will be gone forever! And the cycle to cultivate a tribesman from scratch is terrifyingly long![/h3]

A:Losing your best tribesman is definitely hard to take. Next update in the week, a "Perfect Revive for Tribesmen" option will be added for solo and private server modes, allowing your tribesmen to be revived directly in their optimal state!

[h3]Q:The solo mode is too difficult![/h3]

A:In Soulmask's private server, Solo mode, and Co-op mode, we suggest adjusting all the multiplier , especially the damage/defense data as recommended by Peter, to enhance the gaming experience!

Additionally, in our advanced settings, we have some convenient toggles, such as not dropping death bag upon death or disabling decay feature, which greatly facilitate a more relaxed adventure for solo players!

Of course, in the future, we will gradually adjust the corresponding indexs for each difficulty level to make the experience more smoothly.

[h3]Q:Can't we search the contents of the box at the Work Benches?[/h3]

A:We are a game that prides itself on realism, but we understand the needs of our players. We are considering the specific adjustments.
For now, you can temporarily use your tribemen to complete crafting tasks. You can learn everything through This article; your tribemen will find the necessary materials themselves and complete whatever you need.

[h3]Q:The game's distant view is too blurry!
[/h3]

A:Soulmask actually enhances the environmental layering through atmospheric effects and volumetric fog, which is a unique representation of the rainforest style in Soulmask.

However, we also take into consideration the preferences of some players. If you find the visuals too blurry, we recommend trying to disable DLSS, enable FSR, and turn off depth of field effects. This should provide a sharper image quality.

[h3]Q:The respawn of barracks/forts is simply unreasonable. I have no idea when suddenly a large group of Barbarians will spawn![/h3]

A:Due to the special tribal replenishment mechanism in our barracks and forts, the barbarians need to respawn on a set schedule based on the in-game time (defaulting to midnight every night). In the past, on PVE servers, players intentionally or unintentionally lingered in the camps, preventing the barbarians from respawning. To address this situation, we modified the monster respawn mechanism. This could explain why you are seeing the barbarians respawn right in front of you.

However, we acknowledge that the lack of transparency in the respawn time is something that needs improvement. We plan to provide chieftains with ample reminders before respawns in future updates. We are also considering adding coefficient settings for respawn times.

For the time being, aside from preemptively knowing the respawn times and avoiding them, players in the single-player version have another temporary solution:
  • Click on "Continue Game" in the main menu.
  • Click on "Advanced Settings."
  • In the toggle buttons on the right, enable the "PVP Options" and enter the game.

By doing this, as long as the player's character is still within the barracks/fort range, the barbarians inside will pause respawning until the player completely leaves the barracks/fort area.

[h3]Q:I entered the official server on the first day of the game's release, and now it's almost full![/h3]

A:We understand everyone's frustration, but this issue is complex. The number of players on the server will fluctuate based on factors such as time, new server availability, and player count. We are closely monitoring the server entry situation for each server and planning how to address the problem in a better way.

[h3]Q:Alligator/Panther killed me 100 times in the early stages![/h3]

A:Soulmask is a realistic survival game, and the difficulty can be quite hardcore. If you find it exhausting to play, you can choose a lower difficulty or adjust combat-related parameters to familiarize yourself with the combat mechanics of Soulmask before seeking further challenges.

Speaking of alligator and panther, these two new player killers may seem extremely ruthless at first encounter. However, once you become familiar with their movements and have tribesmen with stronger talents and specialized skills, they will no longer be a threat. For example, the slide attack skill with a great sword is very effective. As you master everything, the difference between predators and capybaras may not be that significant...

Oh, by the way, there are community players who have become proficient at killing any enemy. You can join our Discord server to seek more help, and many enthusiastic players will be happy to assist you.

[h3]Q:When can we expect to support Steam Deck?[/h3]

A:Currently, due to compatibility issues, we strongly advise against playing Soulmask on the Steam Deck. It will take some time to improve and fully support it.

[h3]Q:Picking up the death bags after respawn is too cumbersome, and the campfire does not work well on rainy days. Why can't there be at least one respawn point in each area?[/h3]

A:Regarding the issue of respawn points, we will make adjustments in the near future. You will see more respawn points in the future!

[h3]Q: I wasted too much time on running from this point to that point, is it really necessary to run for so long?[/h3]

A:Although we have locations for mystical portal for regional teleportation, it seems that it's not enough. We will develop more ways for fast travel in the future.

[h3]Q:Construction system is indeed cumbersome! Not to mention, there's no specific construction mode, making it nearly impossible to complete the roof capping.
[/h3]

A:We actually have a "Construction Hammer" that simplifies the building process, but it appears many chieftains are not aware of it. As a result, we're considering introducing information about it in the tutorial and other parts of the game.

Regarding the roof capping issue, we will resolve it in the next update as quickly as possible, and you'll see the improvements soon. For now, you can use the "floor" building elements to cap the roofs.

[h3]Q:Why doesn't the game support DLAA?[/h3]

A:Support for DLAA and DLSS-FG is already in the works! You will soon be able to enjoy it!

[h3]Q:Is the end-game numerical design in the game a bit too exaggerated? My friends and I have been fighting for a long time, yet we barely deal any damage to the boss?[/h3]

A:Of course as for the solo mode, you can adjust settings related to damage received and defense, but regarding the numerical values, ZIMA believes an explanation is necessary:

Soulmask is a game with complex character growth. Factors such as the rarity of tribesmen, their talents, proficiency caps; the pairing of masks with crystals, weapon proficiency along with corresponding masteries, the material of equipment, food, and mods—all these elements, when used and combined strategically, can greatly affect a player's combat power. The disparity among these factors can be several times over!

Therefore, when you feel like you are struggling, manage your territory well and try everything to strengthen yourself. We have compiled a reference list of technology corresponding to levels:
  • 1-10: Linen Gear
  • 11-20: Beast Bone Gear
  • 21-30: Bronze Gear
  • 31-45: Iron Gear
  • 45-55: Steel Gear



The above responses are only for the first round issues - yes, we do have many issues that need to be addressed. Within 48 hours, we will release the next FAQ document. Please stay tuned. See you soon!

Community Manager, Peter
Chief Producer, Zima


Join discord: https://discord.com/invite/4G2K7FDbtp