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Soulmask Early Access Regular Update 22

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from October 10, at 7:00 AM UTC, with an expected downtime of 45 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[h3][New Features and Adjustments][/h3]

Can feed deterred tribesmen with Psychedelic Pot

The tips of the blueprint will remind you if some of the crafting materials can't be fetched by tribesmen

“Well stocked” won't be displayed if the stock is below the set quantity while the crafting queue for stock maintenance is waiting for rotation

Other tribal members can't fetch the mine upgrade part

Optimized display UI of the Portal interface

PVP cross-server arena opening time adjustment

AS:UTC10:00-14:00
NA:UTC00:00-04:00
EU:UTC17:00-21:00
OA:UTC07:00-11:00
SA:UTC22:00-02:00

[h3][Bug Fixes and Optimizations][/h3]

Fixed the issue where the built quantity wouldn't be deducted after Hibernation Pods were retrieved in the single-player mode

Fixed the hibernation animation anomaly of Hibernation Pod

Fixed the issue where the mount wouldn't follow when teleporting with a carried NPC

Fixed the displacement issue of the carried NPC after teleporting with it

Fixed the issue where skins couldn't refresh when checking the info of different tribesmen in the interface

Fixed the issue where the tribesman planting work didn't function sometimes in hibernation

Fixed the issue where the creature drops added via MODs couldn't take effect

Fixed the issue that in some cases, the unavailable crafting queue still didn't shift from the end after 2 minutes

Fixed the issue where Training Dummy could be used while holding a repair hammer

[h3]PvP Server Season Reset[/h3]

Servers scheduled for shutdown and data wipe at UTC 2024/11/15 12:00

AS[Group15_1]PvPtest_06P Tribe_UTC12~16
AS[Group15_2]PvPtest_06P Tribe_UTC12~16
AS[Group15_3]PvPtest_06P Tribe_UTC12~16

Servers scheduled for shutdown and data wipe at UTC 2024/11/16 00:00

NA[Group16_1]PvPtest_03P Tribe_UTC01~05
NA[Group16_2]PvPtest_03P Tribe_UTC01~05
NA[Group16_3]PvPtest_03P Tribe_UTC01~05

Servers scheduled for shutdown and data wipe at UTC 2024/11/15 19:00

EU[Group15_1]PvPtest_03P Tribe_UTC19~23
EU[Group15_2]PvPtest_03P Tribe_UTC19~23
EU[Group15_3]PvPtest_03P Tribe_UTC19~23

TGS2024|Soulmask Major Themed DLC Concept Teaser


[h2]Hi Chieftains![/h2]

We're honored to take this opportunity at TGS2024 to give you an exclusive first look at something new we are working on—our brand-new DLC concept teaser is now live!


[previewyoutube][/previewyoutube]

Of course, at this stage, what we can reveal is still quite limited. But we simply couldn’t wait for you to get a first glimpse of it! We’re eagerly curious to hear your initial reactions—let us know in the comments section!

Soulmask Steam Workshop & Modkits Release Announcement

*Cover from @SiberCat's Mod [Soulmask Extreme].

[h2]Hi, Chieftains![/h2]

We're thrilled to announce another milestone for Soulmask: our Steam Workshop is now officially live!

Enter the Workshop

We believe that your creativity can bring limitless possibilities to Soulmask.

If you want to create your own community content for Soulmask, we’re honored to reintroduce our Developer Kit tool: Soulmask Modkits.



At this stage, since we are still in the testing phase, you can access the Soulmask Modkits by joining our Soulmask Modding Discord Channel!


But that's not all! As a vibrant Soulmask Mod creator community, you can enjoy:

1. A Modder channel with many experienced modders eager to answer your questions about mod creation.
2. Support from the official Soulmask developers regarding mod creation, as well as functional support for your mod tools!
3. Insights and tutorials from developers and modders about using the tools, along with exciting mod creation events!

In summary, welcome to this new realm—we can't wait to see more of your creativity!

Community Manager Maggie

Major Update #2: Fantastic Chieftains &

Lift your heads, Chieftains!


The arena of ancient warriors is about to open, where blood and treasures await all! It’s Maggie here again!

If you're feeling a bit weary from the previous battles in Soulmask, then Fantastic Chieftains will be your perfect chance for a “second ignition.” Whether you prefer to unleash chaos in the new arena mode or let your creativity flow with other chieftains in our Workshop, the choice is yours. Or perhaps dancing with your friends dressed as tribe leaders could be an equally delightful idea?

Regardless, this update brings so many changes that we need to prepare a more convenient format for you to quickly grasp the new transformations brought by ‘The Chieftain’s Evolution.’ Let’s dive deeper into what’s ahead!

[h3]You can click here for detailed update content[/h3] [h3]Enter here to get more information about MODs and Soulmask Modkits
[/h3]

[h2]After this?[/h2]
Some chieftains may have already caught wind of some information, but yes, we have indeed created something bigger and crazier...


What do you think it could be? Feel free to leave your guesses in the comments. We'll announce more on September 28th!
But for now, what matters most is — Enjoy ‘Fantastic Chieftains’!

Community Manager Maggie

Soulmask Early Access Regular Update 21

Dear Chieftains,

"Fantastic Chieftains" is here! To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from September 26, at 7:00 AM UTC , with an expected downtime of 120 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.At the same time, the 10% discount is available for a limited time(UTC time from September 26, 7:00 to October 10, 7:00). Welcome to invite your friends to play the new version of "Soulmask" !

The update details are as follows:

[h3][New Features and Adjustments][/h3]

Supports the Workshop

In the single-player mode, can press "~” or "-” of the keypad and enter "gm key 123456” to open the Console

New special views in single-player construction mode (opened from the ESC Menu interface)

New PVP Cross-server Arena,

open time:
AS:UTC 12:00-14:00
NA:UTC 02:00-04:00
EU:UTC 19:00-21:00
OA:UTC 09:00-11:00
SA:UTC 24:00-02:00

Please note: The cross-server arena is still in the testing phase and currently only supports official PVP servers with the cross-server feature enabled during the specified times. We will continue to iterate and optimize this feature based on players' feedback. Thank you for your support!

New Hibernation Pod: Tribesmen can hibernate in Hibernation Pod, and in this status, they won't be counted as tribesman population

New Mysterious Converter: Can convert the redundant materials

New Chief's Chair: The chieftain's throne that is symbolic of identity and status

New Training Dummy: Used to raise the player's or tribesmen's Weapon Proficiency in training

New Treasure Bag and Treasure Box: Most of it can be buried underground to guard against prying eyes

New Domesticate Interface that facilitates the management of animals

New Tribesman Copy Switch: Close it and you won't be able to access Deep Scan & Data Copy of tribesmen

Placed Hibernation Pods in ruins (Jungle Cave, Giant Crater, Scorching Volcano, Frost Canyon Holy Ruins/Northern Wasteland, and Dark Forest Ruins Dungeon)

Placed Converters in ruins (Northern Wasteland Ruins Dungeon/Giant Crater Holy Ruins/Scorching Volcano Holy Ruins)

Allows for more freedom in defining the appearance of tribesmen

a. Acquisition method for skin blueprints: Killing tribe craftsmen has a chance to drop blueprints; BOSS chests from various tribes also have a chance to drop them

b. Blueprint drop locations: Different regions’ camps will drop low, medium, and high-level skin blueprints based on their levels. The blueprints for the Retroreflector, Rock Breaker, and Blood Drinker can only be dropped in the camps where the corresponding BOSS is located

c. Number of skins: A total of 18 sets across the three major tribes

d. Skin duration: Can be worn permanently after acquisition

e. Wearable by: Players and all tribesmen

More hair colors at Decor Table: The hair color base has expanded to 31 colors

Unlock blueprints using Tablet: You can interact with some ruins tablets to unlock new blueprints.

Players who interacted before auto-unlock the corresponding blueprints after the game is updated

Blueprints unlocked by Tablet: Treasure Bag, Treasure Box, and Chief's Chair
Rift Valley Holy Ruins-Treasure Bag
Giant Crater Holy Ruins-Treasure Box
Frost Canyon Holy Ruins-Chief's Chair

Boosted Companion's combat AI and enhanced their survivability when trapped and in boss fights.

Adjusted the stage structure of River Valley Ruins Dungeon

Adjusted the stage structure of Wetland Ruins Dungeon

Adjusted the stage structure of Northern Wasteland Ruins Dungeon

Adjusted the stage structure of Dark Forest Ruins Dungeon

Adjusted the stage structure of Rift Valley Holy Ruins

Adjusted the stage structure of Jungle Cave Holy Ruins

Adjusted the stage structure of Giant Crater Holy Ruins

Adjusted the stage structure of Scorching Volcano Holy Ruins

Adjusted the stage structure of Frost Canyon Holy Ruins

Optimized the respawn point of dungeon ruins

Added DMG Immunity after cross-region teleport via portals

Added the switch connecting Custom-built Portal and Cross-region Portal

Added the Topping function of the portal list

Added the Topping function of the respawn point list

Added portal sound effects

Can check if the building is under the protection of Bonfire when checking durability recovery

The barrack craftsmen and boss chests can drop the corresponding skin's decoration blueprints now

Added the “Skill Banned” and “Talent Banned” interfaces in server coefficient settings to ban designated Mastery Skills and some Talents

The horizontal extension building distance of the building part “Roof” increased

Half-height Inverted Left-sloping Wall and Half-height Inverted Right-sloping Wall can overlap (to form an Arch shape)

The pillar's top and the flooring's four corners can attach to each another

Added the Craft Log button to the Craft interface

Most of the food that appears in both “Food” and “Dishes” changes to be classified as one of them
Steel Uncraft changes to be learned at Lv.51

Perfection of the arena functions: Arena's gate opens when the match starts and closes when it ends to prevent tribesmen from going out. Play the special effects for victory, sound effects, interface reminders, the cheering action of audience, and the above-head broadcast shouting the victor's name when Arena ends.

Mimicry stays active while interacting with Mysterious Stone Table

More Jaguars are in the Rainforest region of the Hard and Master modes

The mastery "Overturn" has been adjusted to: Movement speed reduced by 60% during the release,
with a maximum duration of 10 seconds, and a moderate decrease in PVP percentage damage.

New Maintain Stock: Enable it, the queue will auto-switch on when the stock is low.


[h3]【Bug Fixes and Optimizations】[/h3]

Fixed the arrow anomaly after Firepower Guidance was enabled

Fixed the loop triggering issue between reflection talents and Ironblood Guard's reflection effect

Fixed the Gauntlets Mastery issue that if there was an obstruction behind the target when using
Backstab, the skill would fail to be released but still go on CD

Fixed the issue where targets lifted by the Great Sword mastery Thrust Strike could still attack.

Fixed the issue that Companion couldn't follow normally while you're on a mount

Fixed the clipping of pyramid stairs

Optimized Volcano's ancient altar stage

[h3]PvP Server Season Reset:[/h3]

Servers scheduled for shutdown and data wipe at UTC 2024/11/01 12:00

AS[Group14_1]PvPtest_06P Tribe_UTC12~16
AS[Group14_2]PvPtest_06P Tribe_UTC12~16
AS[Group14_3]PvPtest_06P Tribe_UTC12~16
AS[Group14_4]PvPtest_06P Tribe_UTC12~16
AS[Group14_5]PvPtest_06P Tribe_UTC12~16

Servers scheduled for shutdown and data wipe at UTC 2024/11/02 00:00

NA[Group15_1]PvPtest_03P Tribe_UTC01~05
NA[Group15_2]PvPtest_03P Tribe_UTC01~05
NA[Group15_3]PvPtest_03P Tribe_UTC01~05

Servers scheduled for shutdown and data wipe at UTC 2024/11/01 19:00

EU[Group14_1]PvPtest_03P Tribe_UTC19~23
EU[Group14_2]PvPtest_03P Tribe_UTC19~23
EU[Group14_3]PvPtest_03P Tribe_UTC19~23