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SEDAP! | v1.1.0a Patch Notes

[p]Hi everyone, Jay and team here! [/p][p]Thanks for your support for The Seasoning Update thus far![/p][p]Here are the patch notes for the v1.1 day 1 patch that went live yesterday, on November 27th.[/p][p][/p][h2]Patch Notes[/h2][p][/p][h3]Bug Fixes[/h3]
  • [p]\[Online Multiplayer] Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.[/p]
  • [p]\[Online Multiplayer] Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.[/p]
  • [p]\[Local Multiplayer] Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.[/p]
  • [p]\[Single-player] Fixed an issue where exiting the difficulty selection menu would would break menu navigation.[/p]
  • [p]\[Levels] Fixed a collider in 01-04 which caused players to be able to climb up the big tree.[/p]
  • [p]\[Visual] Fixed an issue where the HP bar incorrectly displayed immunity in some instances.[/p]
[p][/p][p]As always, thank you for playing SEDAP! and please continue to support us! [/p][p]Facing any bugs or issues? Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel![/p]