New Demo update: New classes and difficulty options!
Changes to the demo include:
New Classes:
New difficulty options! Chosen right when a new game starts, cannot be changed later.
Some bugs were fixed as well.
New Classes:
- The Slime: A mistake not meant to live. An experiment to remove all bones so you can no longer be injured and stronger in battle, it comes with a downside. Your body is made out of a liquid mush that is weak to everything. Only those who wish for pain choose the slime.
- The Blameless: One who is random with their speech, and their spells. They cannot be blamed for their actions, as every time they open their mouths, it is unknown what will come out. Beasts of the Umbra Fields attack them last, knowing their randomness can be beneficial.
New difficulty options! Chosen right when a new game starts, cannot be changed later.
- Normal: The way the game was meant to be played.
- Hard: When someone in the party is stunned, most enemies will take the opportunity to steal some gold. You will not have money very long, so spend it when you do.
- Very Hard: Enemies have a higher change to injure on attacks with small resistances to all aliments.
- Impossible: Every enemy will have access to Level Drain, a skill that removes a level from the party if fights are long enough. Longer fights are discouraged unless necessary. Enemies also get buffs to their damage. Made to break players who choose this mode.
Some bugs were fixed as well.