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無休仙途/EndlessJourney News

V2.0.8 Update log

[h3] [Optimization and Adjustment] [/h3]
  • Significantly reduced the value of health regeneration during enemy sword spirit normal attacks (12% to 3%) and the triggering probability of counterattacks (40% to 30%).
  • Further reduced the treatment dose for the characteristics of the retrograde region (3% to 1%).
  • Increased the amount of action bar advancement when triggering equipment skills - minions.

[h3] [Problem fix] [/h3]
  • Fixed the issue where non forged equipment cannot be precision cast even if it meets the conditions for tempering enchantment.

V0.2.7 Update log

[h3] [Optimization and Adjustment] [/h3]
  • Significantly reduced the healing value (12% to 3%) during enemy sword spirit normal attacks.

[h3] [Problem fix] [/h3]
  • Fixed the issue where releasing ultimate moves frequently would cause the game to crash.
  • Fixed the issue where Steam achievements for defeating regional Boss classes could not be completed.

V0.2.6 Update log

[h2]Hello everyone, regarding the issue of poor experience with some content in recent versions, we have received many opinions and feedback. First of all, we sincerely apologize to all players, Orz.[/h2]
[h3] These issues mainly include: some disgusting mechanisms causing the game to go to jail, difficulty in fighting monsters leading to insufficient enjoyment, various bugs causing poor gaming experience, etc.
We have focused on optimizing and fixing these issues this week, and will continue to follow up and improve the game based on feedback from players. [/h3]
[h3] [New Content] [/h3]
  • A new swordsman's red technique has been added, which can be dropped in areas above the Divine Realm in Chapter 3.
  • Added a red spell for the Stone Clan girl, which can be dropped in areas above the Divine Realm in Chapter 5.
  • A reputation side quest for Cloud Sect has been added, and the divine skills rewarded in the quest can effectively help characters resist indirect and damage damage damage.
  • Added or replaced some art resources (feature icons, technique icons, etc.).
  • Added scrollbars on various backpack interfaces.

[h3] [Optimization and Adjustment] [/h3]
  • significantly reduced the number of poisoned layers applied by the enemy - the snake - upon death.
  • Greatly reduced the value of the enemy chisel tooth's' damage reflection 'attribute.
  • Reduced the mana acquisition attribute value of enemies in the entire realm.
  • The character's spiritual root attribute bonus is increased by 1% for every 1 spiritual root, corresponding to attribute damage bonus.
  • The level features of the retrograde realm have been reduced in value, and the effect has been changed to healing, which can be affected by healing bonuses (including the [Heavy Damage] debuff).
  • The value of the level feature in the Disabled Heart Realm has been reduced, and the damage dealt has been changed to be based on the amount of health lost.

[h3] [Problem fix] [/h3]
  • Fixed an issue where the effects of some high-level road skills were not effective or were incorrectly activated.
  • Fixed an issue where the protagonist may not be able to select another protagonist after equipping multiple copies of "Reactive Power · X Form" at the same time.
  • Fixed the issue of premature upgrade of branch tasks in Zongmenfang City and Zangjingge.
  • Fixed the issue where the reply effect could also trigger the 'Hundred Flowers Xuandian'.
  • Fixed an issue where the battle would not end even if all player characters were killed in special circumstances.
  • Fixed the issue where BD achieving unlimited ultimate moves would cause battle freezes.
  • Fixed an issue where some skill effects could still be triggered after a character's death.
  • Fixed some text description errors.

[h3] Finally, we apologize once again for the bad gaming experience we have brought to all players. [/h3]

V0.2.1 Update log

[h3] [New Content] [/h3]
  • Open characters can break through the realm and reach the fairyland.
  • Added the remaining main and side quests before the Immortal Realm.
  • Added a new divine power that can be obtained by completing the main quest.
  • The exploration of the ordinary areas in the fairy realm has been opened (the plot and mission lines will be added in the next version).
  • A new precision casting option - Enchanted Tempering - has been added to the casting room.

[h3] [Optimization and Adjustment] [/h3]
  • The number of spirit stones required for affix refinement has been reduced.
  • The selling prices of material goods in Zongmenfang City have been raised.
  • The suppression of Heavenly Dao has reduced the efficiency of mana acquisition from 60% to 30%.
  • Reduced the treatment ratio of Dao Tong's passive skill - tempering and tempering.

V0.1.29 Update log

[h3] [New Content] [/h3]
  • Added a red technique for tree tribe girls, which was dropped in Chapter 6.

[h3] [Optimization and Adjustment] [/h3]
  • All attribute damage bonus, penetration, resistance, and resistance upper limit will now be displayed correctly merged with their corresponding attributes on the character attribute panel.

[h3] [Problem fix] [/h3]
  • Fixed the issue where the side quests for the tokens of Snow and Flame Maidens could not be completed.
  • Fixed the issue of text description errors for some enemy skills.
  • Fixed the issue of incorrect drop rate for some techniques.
  • Fixed the issue where the stationed spirit secret technique would replenish mana for incorrect targets.
  • Fixed the issue where the technique did not correctly apply reinforcement levels during combat.
  • Fixed the issue where the passive skill of the Flame Clan girl - the actual effective number and value after the weather luck upgrade were incorrect.
  • Fixed the issue where some buffs that cannot be dispersed are also dispersed.
  • Fixed the issue where the storage time of the archive backtracking interface was not displayed in local time.
  • Fixed the issue where some attributes of Snow Clan Girls' passive skill - Wind and Snow Strike were not correctly activated.