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Anaesthetic Anniversary Party + Unwell 19th Update :)

Hello, fellow well dwellers!



The Anaesthetic team celebrated its anniversary on 25.04 at Cybermachina Wroclaw game pub, co-organized with Korbank! We had a great time with people testing Unwell, engaging in productive conversations, and enjoying our very own drinks prepared by skilled bartenders :)

We gained plenty of insight from our testers and are preparing changes to the Unwell world accordingly!

In the meantime, we've prepared a couple of hot fixes for the demo of Unwell :)

TWEAKS/FIXES:

Resolved issue with being stuck in the falling animation in some cases.

Resolved some out-of-bounds issues.

Optimized dodge mechanic.

Made entry to level 2 more accessible.

Enhanced durability of adversaries in level 2 (you're welcome!).

Addressed incorrect quickslot numbering in the inventory - we've reworked the logic behind it, but it still needs more refinement ;)

Updated descriptions of some objects, revealing a bit more of the game's lore.

More changes to item icons.

Thank you for standing against The Gray with us.

The Head Protege"