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  3. Dark Horizons: Mechanized Corps 0.2.1.000 has been released!

Dark Horizons: Mechanized Corps 0.2.1.000 has been released!

Dark Horizons: Mechanized Corps 0.2.1.000 has been released. This small patch addresses some open bugs. The change log is below.

Change Log
  • Sky flickering issue on octagon map is fixed.
  • Lighting is now blocked from bleeding through in spawn areas on octagon map.
  • Fire group 1 now says Fire Group 1 in keybindings menu instead of Set Group 1.
  • The holograms now should always be in a default pose instead of the animation they were showing when targeted.
  • Targeting and missile lock are now lost when a target goes out of sight for 3 seconds.
  • Bots should now stop firing when losing line of sight or losing target.
  • Gatlin weapons now are able to fire after you use all your ammo and then refill it.
  • End of game board should no longer show duplicate entries.
  • Fixed a bug where if you had F3 screen up when end of game happened and it would not let you have your mouse cursor back.
  • Fixed the UI scale slider so it zooms in when going above 100% and zooms out in the other direction.
  • Fire Group binds can now fire while others are firing. You should however not mix selection group firing and Fire group or they can cancel each other.
  • Countermeasures no longer get stuck in a visual reload loop.
  • Fixed a bug that was making targeting mechs difficult, specially at a distance.
  • Fixes for some various errors we got during testing.