Patch 0.2.2.002 RC1 is available now to play.
As we ramp up for the release of Mechanized Corps: Rebirth, We have released the demo on the new page in anticipation of the launch on March 11th and we have pushed the new release candidate patch 0.2.2.002 to this old app so current owners can play against the new demo players before the release on the new app.
[h2]Patch 0.2.2.002 Notes:[/h2]
[h2]Patch 0.2.2.002 Notes:[/h2]
- Reduced reliance on steam servers so we can publish on many platforms and reset everything except achievements. MP/IA Mechs are no longer stored in steam cloud. We will most likely use steam cloud to store campaign saves and mechs later.
- Fixed a bug where internals UI was not reset when pressing reset when editing a mech.
- Fixed a bug where Reset when editing a new mech would not reset visual chassis unless you clicked on chassis.
- Renamed references of mech to MC to match the table top game.
- Created demo MC builds.
- Created all new AI MCs to replace the old ones with better configs.
- Fixed issue where long names did not display correctly on score screen.
- Fixed bug where audio defaults off on new accounts.
- Added RGB sliders and floating point fields to color picker.
- Added trails to rockets, missiles, LARB, and grenades
- K12 is now heat homing.
- Fixed a bug where trails dont stop emitting when they explode.
- Fixed a bug where text dissappears when zooming in with LARB in cockpit mode.
- Made some balancing changes with weapons and mech armor.
- Fixed some bugs with credits and XP awarding and end game now shows player stats by default instead of scoreboard.