Dark Horizons: Mechanized Corps 0.2.0.022 is now Available.
New Build 0.2.0.022 is now available on steam for Windows and Linux. Mac support has been deprecated due to poor performance on arm processors that do not perform well enough with our engine.
ChangeLog
ChangeLog
- Squads feature is now available (similiar to guilds in an MMO)
- Leaderboards for users are available in pilot profile.
- Squad Leaderboards are available in the Squad page.
- Achievements now have a hover tool tip that tells you the name and description of each.
- Settings now has the ability to choose between FullScreen (Exclusive), borderless full screen window, and window mode
- Settings now has a target framerate slider
- Settings now has a ui scale slider
- Removed bird sounds from test range
- ACs restricted to only 2
- All ACs produce more heat and have a reduced range
- BP points reduced on internals
- Removed hours played and contracts from pilot profile since they are no longer valid.
- configs are now validated on load and illegal mounts are removed.
- Test range now always spawns tanks as enemies (red names)
- Added a close button to the input mapping screen to allow for easier closing.
- Observer camera text now updates when only 1 teammate is left to no longer tell you to press A or D.
- Added some code to hopefully fix the bug where radar dots in cockpit are rotated sometimes. (needs verified since hard to reproduce)
- resized and position weapons display in the cockpit to better fit the area and added a hologram background like the others have
- Fixed a hangar bug where equipping from inventory was reducing by 2
- Fixed a hangar bug where equipping from inventory or removing to inventory when the count is 1 was not updating the text to reflect it.
- Fixed a hangar bug where removing a mount was resulting in the no mount circle missing.
- Fixed a bug where switchblade had a white torso in hologram
- Changed how local respawning is handled to fix a rare bug where you cant respawn when you should be able to sometimes
- Fixed a bug that could cause de-cloak to fail midway