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Milo Demo Patch Notes v0.1.17

Milo Demo Patch v0.1.17 Changelog
(changes that significantly impact gameplay are in bold)

o Fixed issue where players were stuck in the automatic door between rounds

o Removed Grenade ability

o Increased the speed of Knife attack animation and reduced the cooldown

o Removed idle cultists spawning in between rounds

o Increased the volume of cultist footsteps

o Increased frequency of cultist make groan sounds when damaged

o Changed the spawn rates for all cultist body types i.e. Fertilizer, Ammo, Bombs
o As a test, I double the amount of cultists from 10 to 20 after round 6, significantly increasing the difficulty


o Reworked the way the automatic door works. Now it opens every other round. Then when you enter it closes and then reopens after a few seconds. Then when you leave it triggers the close and the start of the next round

o Reduced the volume and changed the attenuation of beep sound effects

o Raised volume of cultist footsteps

o Adjusted rat AI pathfinding for harvest bodies