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Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!

[h3]Patch 1.1.0[/h3]



💰 Gold System Improvements
  • Gold is now shared across all characters
  • Gold is picked up automatically like EXP and is attracted by magnets



💎 Item Drop Rate Boosts
  • Increased magnet drop rate
  • Increased item drop rate by 10%
  • Magic-item find bonus from Elite enemies: 150% → 170%
  • Magic-item find bonus from Boss enemies: 200% → 250%
  • Higher chance for skill-affix Legendary options when Legendary gear drops
  • Mimic rebalance
    • Spawn chance increased by 30%
    • Moves closer to the player and flees more slowly



⚔️ Difficulty Adjustments
  • Floors 1–3 made easier: fewer enemies and fewer projectile attackers
  • Final-phase enemy counts reduced on all floors
    • Floors 1–3: greatly reduced
    • Floors 4–6: moderately reduced
    • Floors 7–12: slightly reduced
  • Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9
  • Applied damage nerfs to poison exploding bugs in Floor 8 phases:
    • Phase 1: ×0.5
    • Phase 2: ×0.65
    • Phase 3: ×0.8



🖥️ Visual Effects
  • Reduced hit-flash effect on enemies
  • Reduced flash effect when leveling up mid-run
  • Dark screen edges brightened by 10%
  • Reduced flash effects for the Sanctuary and Purify skills



🛠️ Miscellaneous
  • Fixed gamepad controller issues
  • When opening an item’s detail window, the comparison with equipped gear now shows by default
  • Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius”
  • Various bug fixes