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Tower of Babel: Survivors of Chaos News

Week 3 Patch 1.2.4 - Aim Tweaks, Bug Fixes & QoL

Week 3 Patch 1.2.4

📌 Quality-of-Life Improvements
• Improved Auto Aim and aiming direction (Warrior, Brawler)
• Increased data-save stability
• Added gamepad D-Pad support when selecting elevator floors

🐞 Bug Fixes
• Floor 3 Boss – fixed being untargetable or immune to damage
• Floor 12 Boss – fixed abnormal behavior that blocked attacks
• Miscellaneous bug fixes

⚙️ Gameplay Tweaks
• If no other skills are available, Gold Gain is now chosen automatically
• Enhanced instant-cast effects for certain skills (Dragon’s Breath, Fire Orb, Ice Orb, Summon Reaper, etc.)
• Blacksmith – clearer jewel-stat display
• Character Details – added Damage Bonus field

Miscellaneous
• Fixed an issue where the game would not launch on certain graphics cards

Next-Week Preview
• 1.3.0 Chaos Dungeon – planned for June 12-13

Week 2 Patch 1.2.3 – Freeze Fix & Skill Tweaks

Week 2 Patch 1.2.3

🔧 System Improvements
• Mitigated occasional in-game freezes
• Increased stability of the data-saving system

🛠️ Skill Fixes
• Skill “Purge”: fixed an issue where it failed to properly track boss enemies
• Skill “Blizzard”: fixed an issue where Blizzard would not trigger when a legendary affix was equipped

🐞 Miscellaneous
• Various bug fixes and stability improvements

Week 2 Patch 1.2.3 – Freeze Fix & Skill Tweaks

Week 2 Patch 1.2.3

🔧 System Improvements
• Mitigated occasional in-game freezes
• Increased stability of the data-saving system

🛠️ Skill Fixes
• Skill “Purge”: fixed an issue where it failed to properly track boss enemies
• Skill “Blizzard”: fixed an issue where Blizzard would not trigger when a legendary affix was equipped

🐞 Miscellaneous
• Various bug fixes and stability improvements

Week 2 Patch 1.2.2 – Performance Upgrades & Bug-Fix Blitz

🔧 Week 2 Patch 1.2.2

📈 Optimization
• Reduced memory usage and overall performance optimizations
• Refactored skill code that previously caused overloads
• Lower load when wiping all enemies after Resurrection or at the start of boss fights
• Improved data-saving routine
• Various additional optimizations

⚙️ Improvements
• Better direction detection for Auto Aim when using Warrior and Brawler
• Added “Sell All Items by Rarity” option in the shop
• Fixed some stats not applying after identifying and swapping items during a run

⚖️ Balance Adjustments
• Capped maximum Evasion Chance at 85 %
• Adjusted the maximum split count of the Chain Lightning legendary effect “Split Lightning”

🐞 Bug Fixes
• Fixed missing % symbol in Warrior attack bonus at Blessing Altars
• Fixed certain monster effects appearing below stage floor
• Fixed crosshair not appearing when switching to manual aim in Hybrid mode
• Fixed damage-calculation error for Phoenix flames
• Many other minor fixes


🔍 We continue to monitor stability and optimization.

Please report bugs via the Steam Community or our Discord #bug-report channel.

Week 2 Patch 1.2.2 – Performance Upgrades & Bug-Fix Blitz

🔧 Week 2 Patch 1.2.2

📈 Optimization
• Reduced memory usage and overall performance optimizations
• Refactored skill code that previously caused overloads
• Lower load when wiping all enemies after Resurrection or at the start of boss fights
• Improved data-saving routine
• Various additional optimizations

⚙️ Improvements
• Better direction detection for Auto Aim when using Warrior and Brawler
• Added “Sell All Items by Rarity” option in the shop
• Fixed some stats not applying after identifying and swapping items during a run

⚖️ Balance Adjustments
• Capped maximum Evasion Chance at 85 %
• Adjusted the maximum split count of the Chain Lightning legendary effect “Split Lightning”

🐞 Bug Fixes
• Fixed missing % symbol in Warrior attack bonus at Blessing Altars
• Fixed certain monster effects appearing below stage floor
• Fixed crosshair not appearing when switching to manual aim in Hybrid mode
• Fixed damage-calculation error for Phoenix flames
• Many other minor fixes


🔍 We continue to monitor stability and optimization.

Please report bugs via the Steam Community or our Discord #bug-report channel.