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Tower of Babel: Survivors of Chaos News

Update 1.9.0 — Climb to Higher Chaos — 10 New Legendary Effects

[h3]Update 1.9.0 [/h3][p][/p][p]Since the last update, with increased resources and stronger gear, even more monsters have been sent back to hell.[/p][p]It’s time to climb toward higher Chaos![/p][p]--[/p][p]Chaos Dungeon Max Level Increased[/p][p]• From 20 → 30[/p][p]• Item level of drops increased (28–31)[/p][p][/p][p]--[/p][p]10 New Legendary Effects[/p][p]• Mana Source: Restore 1 Mana when EXP is gained.[/p][p]• Mana of Greed: Restore 15 Mana when Gold is gained.[/p][p]• Essence of Mana: +30% Mana Restoration.[/p][p]• Fullness of Mana: Special Attack Mana cost reduced by 50% if Mana is above 100.[/p][p]• Vexation of Mana: +30% Damage if Mana is below 50.[/p][p]• Mana of Battle: If more than 5 enemies are within 5m, +50% Mana Restoration.[/p][p]• Golden Yearning: +30% Gold Drop Chance.[/p][p]• Touch of Greed: +15% Equipment Item Drop Chance.[/p][p]• Champion’s Cloak: +15% Elite Spawn Chance.[/p][p]• Blessing of Wind: Enemy Projectile Speed reduced by 15%, +30% Damage to Long-ranged enemies (Excluding Bosses).[/p][p]--[/p][p]Existing Legendary Effects — Buffs[/p][p]• Flowing Current: Electric Spark projectiles now pierce with the same Piercing Chance and Minimum Piercing Count as Ball Lightning. Instead, the damage multiplier is reduced from 0.35 to 0.2.[/p][p]• Scattering Discharge: Electric Spark projectiles now pierce with Piercing Chance applied and a Minimum Piercing Count of 1. Instead, the damage multiplier is reduced from 0.15 to 0.1.[/p][p]--[/p][p]Quality of Life[/p][p]• Added “Show Character Outline” setting (default: Off).[/p][p]• You can more easily locate your character even when occluded by objects or skills.[/p][p][/p][p]--[/p][p]Legacy Version Consolidation[/p][p]• The legacy version for older graphics cards has been merged into the main build.[/p][p]• Legacy users can now update and play the game without inconvenience.[/p][p]-[/p][p]Miscellaneous[/p][p]• Fixed a UI issue where equipping an item with the same Legendary Affix as a ring caused both Legendary Affixes to appear active.[/p][p]• Added a thousands separator to the DPS value on the run results screen.[/p][p]• Client security has been enhanced.[/p][p]--[/p][p]What’s Next?![/p][p]• The next update in November will add Hardcore Mode.[/p][p]• We are also developing the “Soul Hearth” system. Because many players want more depth and variety in character progression, we’re preparing more than originally planned. It’s scheduled for mid-December.[/p][p][/p][p]Thank you.[/p]

Patch 1.8.1 — Fixes for Alchemist, Blacksmith, Altar of Blessings & Gamepad

[h3]Patch 1.8.1[/h3][p][/p][p]• Alchemist: Fixed an issue where some affix effects were applied incorrectly when using Reroll Affix.[/p][p]• Blacksmith: Fixed an issue where some affixes did not reset when Reset enhancements was used on an item.[/p][p]• Altar of Blessings: Fixed an issue where the Demon Hunter’s Piercing Chance and Auto Pickup Radius were not applied correctly.[/p][p]• Gamepad: Fixed an issue where you couldn’t navigate between the Skill Info window and the Character window during combat.[/p]

Update 1.8.0 — Increased Gold, Stash Expansion, Blacksmith & Alchemist Services

[p]We’ve been listening and we’ve gathered a wide range of feedback. Thank you for sharing your thoughts. Based on the most frequently mentioned issues, we’ve prepared an improvement update.[/p][p]There’s a lot in this patch, so here’s the quick hit first.[/p][p][/p][hr][/hr][h3]Key Summary[/h3][p]• Increased Gold & reduced Altar of Blessings costs[/p][p]• Stash expansion plus an additional stash[/p][p]• Blacksmith & Alchemist services added[/p][p]• Higher item drop rates[/p][p]• Buffs to skills and Legendary affixes[/p][p]• Hero/enemy balance adjustments[/p][p]• More run info and quality-of-life options[/p][p][/p][p]Details below.[/p][hr][/hr][h3]Details[/h3][p][/p][p]Increased Gold[/p][p]• Higher gold drops on mid–upper floors[/p][p]• Improved level-up scaling for the in-run skill Gold Gain[/p][p]• Shop buy prices increased for Normal/Magic/Rare items (Normal +200%, Magic +20%, Rare +10%)[/p][p]• Added a random Golden Mimic event that drops a large amount of gold during runs[/p][p]--[/p][p]Lower Altar of Blessings Costs[/p][p]• Total gold required to reach max level halved[/p][p]• Full refund of the difference for gold spent on leveling prior to the update[/p][p]• Level-up UX improvements[/p][p]--[/p][p][/p][p]Stash Expansion & Addition[/p][p]• Main Stash: Capacity increased (84 → 105)[/p][p]• Secondary Stash: Added (42)[/p][p]• Sorting: New By Attribute sort option[/p][p]--[/p][p][/p][p]Blacksmith [/p][p]• Reset Enhancement Level: Reset an item’s enhancement level so you can enhance it again[/p][p]• Add Socket: Add sockets to owned equipment[/p][p]• Unsocket Items: Remove items from sockets. Removed items are consumed or reusable depending on remaining reuse count[/p][p]--[/p][p][/p][p]Alchemist [/p][p]• Craft Legendary Items: transfer a Legendary Affix from a Legendary item onto a Rare-or-lower item to craft a new Crafted Legendary[/p][p]• Reroll Regular Affix: choose one non-Legendary affix on an item and change it to a new one[/p][p]--[/p][p][/p][p]Higher Item Drop Rates[/p][p]• +10% Overall item drop rate [/p][p]• +10% Chance for dropped items to be Magic or higher [/p][p]• Max effectiveness of the in-run skill Magic Item Find increased to +50%[/p][p]• +15% Socketed item drop rate [/p][p]• +20% Rune drop rate [/p][p]• +50% Magic Jewel drop rate, +20% Legendary Jewel drop rate[/p][p]• “Time for payback!” Added a random Thieving Goblin event that drops items when hit[/p][p]--[/p][p]Skill Buffs[/p][p]• Dagger: +25% Damage [/p][p]• Earth Spike: +30% Damage; 30% Chance to stun for 1s[/p][p]• Meteor Fall: 5.3s → 3.5s Cooldown; 2s → 3s Flame duration[/p][p]• Blizzard: +10% Number of falling ice shards[/p][p]• Ball Lightning: 2 → 3 Minimum piercing count[/p][p]• Lightning Wave: +20% Damage; 2.05s → 1.7s Cooldown [/p][p]• Corpse Explosion: New effect — enemies cursed by Corpse Explosion take +30% damage when hit[/p][p]• Summon Reaper: 8.1s → 6.2s Cooldown[/p][p]• Blood Whirlwind: +10% Damage; +100% Life restoration[/p][p]• Swamp of the Dead: +10% Damage; 2.7s → 3s Duration; 55% → 66% Enemy movement speed reduction[/p][p]--[/p][p]Legendary Item Buffs[/p][p]• Whirling Flames: 5 → 4 Fire Orb flight speed; 2s → 1.4s Flight time[/p][p]• Exploding Earth: 0.25 → 0.75 Explosion damage multiplier[/p][p]• Earth of Chaos: New effect — +100% Damage[/p][p]--[/p][p]Hero Balance[/p][p]• Improved effectiveness of Physical Damage Reduction from Armor[/p][p]--[/p][p]Enemy Balance[/p][p]• Ranged enemies: +30% Projectile fire cooldown, −10% Damage [/p][p]• Suicide-type enemies: −15% Explosion damage [/p][p]• Brood-mother invulnerability while spawning offspring adjusted: 0.5s → 0.35s[/p][p]--[/p][p]Gameplay Improvements[/p][p]• Base counts for Reroll / Bless / Ban increased: 2 → 3[/p][p]• Base Identify charges increased: 1 → 2[/p][p]• On run failure, the Thieving Goblin steals fewer items[/p][p]• Earth Spike: Reduced flash/brightness on explosion; improved effect transparency[/p][p]--[/p][p][/p][p]Run Info Enhancements[/p][p]• Post-run DPS readouts for Basic Attack and Special Attack[/p][p]• Option to display Life/Armor values (off by default)[/p][p]• Option to show active-skill cooldowns (off by default)[/p][p]• Elevator: indicator added for Chance of Survival for the selected floor/difficulty[/p][p]--[/p][p]Quality of Life[/p][p]• The game can now be launched offline[/p][p]• Windowed: Option to allow the mouse cursor to leave the window[/p][p]• Windowed: Option to pause the game when the mouse leaves the window[/p][p]--[/p][p]Other[/p][p]• Bug fixes[/p][p][/p][hr][/hr][p]Not all feedback could make it into this update. That said, items aligned with our vision will continue to roll out over time. Please look forward to future updates.[/p][p][/p][p]For example, we plan to further strengthen each class's identity via the Hearth of Souls system.[/p][p][/p][p]Thank you.[/p]

Patch 1.7.1 — Achievement & Skill Fixes + Resolution Support

[h3]Patch 1.7.1[/h3][p]——[/p][p]Achievement Fix[/p][p]• Fixed an issue where 'Die with less than 10 seconds left in the battle' would not complete[/p][p]—[/p][p]Skill Fixes[/p][p]• Fire Orb: For the Orb Projectile type, global cooldown no longer applies[/p][p]• Summon Reaper: Fixed an issue where the Reaper could disappear when Instant Cast was triggered by certain Legendary effects[/p][p]—[/p][p]Screen Resolution[/p][p]• Resolved an issue where some aspect ratios (e.g., 16:10) were not supported[/p]

It’s time to talk! On the Road to 1.8.0

[p]CLICK HERE TO LEAVE FEEDBACK[/p][p][/p][p]Hello everyone,[/p][p][/p][p]We appreciate you being such a passionate community.[/p][p]Since our Early Access launch back in May 2025, we’ve already reached version 1.7.0.[/p][p][/p][p]Right now, we are focused on two big priorities:[/p][p]• Rolling out new content and systems from our public roadmap[/p][p]• Continuously working on quality-of-life (QoL) improvements[/p][p][/p][p]Your feedback has helped us make a lot of progress and we’ve been able to keep adding new content along the way. We know there are still areas that need work.[/p][p]The ones we hear most often are:[/p][p]• Fatigue from repetitive farming and item grinding[/p][p]• Low gold income compared to the high costs at Altar of Blessings[/p][p]• The need for rune/jewel removal[/p][p]• Characters looking too similar and lacking unique identities[/p][p]• Plus other issues that might not be as common but are still important[/p][p][/p][p]Some of these haven’t been solved yet, as we’re taking the time to make sure fixes keep the game balanced and fun for everyone.[/p][p][/p][p]Many of these issues will be addressed in the upcoming 1.8.0 update.[/p][p](Distinct character identities are part of the new “Hearth of Souls” system on the roadmap.)[/p][p][/p][p]Once again, we’d like to hear from you. Share your thoughts and suggestions here. We’ll be reading and reflecting them in future updates.[/p][p]A couple of quick notes:[/p][p]1. There may be a lot of posts, so we might not reply to every single one[/p][p]2. We’ve got players from all over the world. Feel free to post in your native language, but please know that we'll be replying in English.[/p][p]3. Please keep it respectful. Profanity and abusive language may get removed or left unanswered.[/p][p][/p][p]Thanks again for all the support you’ve shown toward Tower of Babel. You’re what keeps us building this world.[/p][p][/p][p]CLICK HERE TO LEAVE FEEDBACK[/p]