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Tower of Babel: Survivors of Chaos News

Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!

[h3]Patch 1.1.0[/h3]



💰 Gold System Improvements
  • Gold is now shared across all characters
  • Gold is picked up automatically like EXP and is attracted by magnets



💎 Item Drop Rate Boosts
  • Increased magnet drop rate
  • Increased item drop rate by 10%
  • Magic-item find bonus from Elite enemies: 150% → 170%
  • Magic-item find bonus from Boss enemies: 200% → 250%
  • Higher chance for skill-affix Legendary options when Legendary gear drops
  • Mimic rebalance
    • Spawn chance increased by 30%
    • Moves closer to the player and flees more slowly



⚔️ Difficulty Adjustments
  • Floors 1–3 made easier: fewer enemies and fewer projectile attackers
  • Final-phase enemy counts reduced on all floors
    • Floors 1–3: greatly reduced
    • Floors 4–6: moderately reduced
    • Floors 7–12: slightly reduced
  • Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9
  • Applied damage nerfs to poison exploding bugs in Floor 8 phases:
    • Phase 1: ×0.5
    • Phase 2: ×0.65
    • Phase 3: ×0.8



🖥️ Visual Effects
  • Reduced hit-flash effect on enemies
  • Reduced flash effect when leveling up mid-run
  • Dark screen edges brightened by 10%
  • Reduced flash effects for the Sanctuary and Purify skills



🛠️ Miscellaneous
  • Fixed gamepad controller issues
  • When opening an item’s detail window, the comparison with equipped gear now shows by default
  • Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius”
  • Various bug fixes

Responding to Feedback – Hotfix v1.1.0 Rolls Out Today

May 21 – Hotfix Incoming (v1.1.0)

First off, thank you all for the incredible support and feedback since our Early Access launch.

We’ve carefully reviewed everything you’ve shared with us over the past day, and we’re rolling out a hotfix, Patch v1.1.0 scheduled to go live on May 21 (within the next 8 hours).



Main Improvements

  • Gold is now shared across all characters
  • You can now collect gold like EXP, and it will be pulled in with magnets
  • Lowered early stage difficulty
  • Reduced enemy spawns in certain stages
  • Increased item and magnet drop rates
  • Reduced screen flash effect on level-up, among other improvements
  • Fixed gamepad controller input issues




The full patch notes for v1.1.0 will be posted once the update goes live.

We hear you loud and clear, and we’re doing our best to respond fast and genuinely.

Huge thanks for all the love and support, it means the world to us.

— Tower of Babel Dev Team

Patch 1.0.3 Enemy Movement Bug Fix

Patch 1.0.3
  • Fixed movement bug for certain enemies summoned by bosses

Patch 1.0.2 Display Error Fix

Patch 1.0.2
  • Fixed a display error in jewel options

Patch 1.0.1 Crash Fix, Boss Tuning, and Visual Tweaks

Patch 1.0.1
  • Fixed a crash that occurred when equipping both mana generation and life generation item options simultaneously
  • Reduced boss’s counterattack chance when hit by Dragon’s Breath flames
  • Changed the color of the poison swamp attack used by elite enemies
  • Minor issue fixes