0.3.2 | Bug fixes & improvements
[p]Greetings, Headmasters,[/p][p]
The time has come to bring your personal flair to the academy![/p][p][/p][p]Our magical maintenance owls have been hard at work chasing away bugs and polishing up the Academy. This update focuses on fixing long-standing issues, stabilizing systems, and improving your decorating and teaching experience.[/p][p][/p][p]
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[/h3][p][dynamiclink][/dynamiclink]SOCIALS : DISCORD | TWITTER | FACEBOOK | INSTAGRAM | TIKTOK
– Kipwak Studio Team[/p]
The time has come to bring your personal flair to the academy![/p][p][/p][p]Our magical maintenance owls have been hard at work chasing away bugs and polishing up the Academy. This update focuses on fixing long-standing issues, stabilizing systems, and improving your decorating and teaching experience.[/p][p][/p][p]
- [p]Fixed an issue where buildings (such as Windmills) could appear disconnected after loading a save.[/p]
- [p]Resolved “No Mana” overlay appearing incorrectly across the entire school after reload.[/p]
- [p]Fixed missing “No Mana” warning on Mana Storage T2.[/p]
- [p]Corrected “No Mana” indicator showing through Constructor Room.[/p]
- [p]Recruitment menu fully reworked:[/p]
- [p]Fixed incorrect student count and total display.[/p]
- [p]Fixed broken rank sorting.[/p]
- [p]Fixed students remaining stuck in the “Teachers” tab.[/p]
- [p]Fixed resources being granted before maximum values were updated when loading a save.[/p]
- [p]Fixed rooms remaining closed after drought events.[/p]
- [p]Fixed Dark Magic Room issues:[/p]
- [p]Room spawning empty at creation.[/p]
- [p]Incorrect floor placement causing characters to appear floating.[/p]
- [p]Room appearing closed when placed too close to the Mana Tree at certain angles.[/p]
- [p]Fixed missing graphical element on the tower.[/p]
- [p]Fixed Constructor Workshop job logic: teachers would get stuck, unable to change jobs or animations, breaking the game loop.[/p]
- [p]Fixed multiple destruction translation errors and popup issues when listing decorations.[/p]
- [p]Fixed blockers caused by the new decoration list system.[/p]
- [p]Fixed ghost destruction alignment in Constructor Room.[/p]
- [p]Fixed Tech Tree duplicate Big Node UID.[/p]
- [p]Fixed custom room dispositions:[/p]
- [p]Incorrect styles not loading properly at startup.[/p]
- [p]Incorrect spots placement after load.[/p]
- [p]Integrated missing spots for custom dispositions.[/p]
- [p]Fixed missing disposition variants for:[/p]
- [p]Dormitory T2 Rustica – Layout 2[/p]
- [p]Dormitory T2 Dragon – Layout 2[/p]
- [p]Dormitory T2 Base – Layout 2[/p]
- [p]Optimized performance settings, keybinding options, and shadow casting.[/p]
- [p]Improved interior decoration visuals.[/p]
- [p]Decoration mode improvements:[/p]
- [p]Free outdoor decoration placement collisions revised.[/p]
- [p]Outdoor decorations now show a red ghost when incorrectly placed indoors.[/p]
- [p]Click priority updated: Decoration > Carpet > Room when destroying.[/p][p] [/p]
- [p]Added Canvas Timeline and time management display to the Exploration Map (top-right corner).[/p]
- [p]Integrated Custom Dormitory – Caretaker support.[/p][p][/p]
[/h3][p][dynamiclink][/dynamiclink]SOCIALS : DISCORD | TWITTER | FACEBOOK | INSTAGRAM | TIKTOK
– Kipwak Studio Team[/p]