0.4.4 | Hotfix patch
[p]Greetings, Headmasters![/p][p][/p][p]This hotfix focuses on improving clarity, polishing visuals, and resolving a number of issues across UI, gameplay, and environments.[/p][p][/p][h2]
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- [p]Visual evolution for the Mana Tree upgrades with in-game feedback[/p]
- [p]Darkened Elara tutorial zone for better readability[/p]
- [p]Councillor portrait added to special quests[/p]
- [p]“Recruit a new teacher” button (Alexandra UI updated and repositioned)[/p]
- [p]Village banner for pacifist villages (Exploration & Expedition panels)[/p]
- [p]Improved parchment animations (appearance and exit)[/p]
- [p]Graduate button logic for completed students[/p]
- [p]Improved notifications UI clarity on the left side[/p]
- [p]Reduced visual noise from blue screen artifacts[/p]
- [p]Adjusted UI background opacity and positioning[/p]
- [p]Students now face the school when spawning[/p]
- [p]Improved loading transition timing[/p]
- [p]Updated UI wording consistency[/p]
- [p]Windmill animations better aligned with game logic[/p]
- [p]Adjusted recruitment rules for early students[/p]
- [p]Disabled mines in Tech Tree and maps[/p]
- [p]Removed all “Not in the demo” mentions[/p]
- [p]Admission Panel timer issue[/p]
- [p]Miner’s Den destruction issue[/p]
- [p]Badlands ruin outline visual bug[/p]
- [p]Building lock icons not unlocking correctly[/p]
- [p]Room edge flickering[/p]
- [p]Mesh overlap with new construction visuals[/p]
- [p]Ruins not blocking building doors properly[/p]
- [p]Missing translation in notification[/p]
- [p]Trials Rooms missing effects and animations[/p]
- [p]“Waiting for trial” showing incorrect values[/p]
- [p]Window not closing after assigning a teacher[/p]
- [p]Equilibrium display issues[/p]
- [p]Integration of updated Councillor visuals[/p]