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  3. PATCH 1.1.5 : Debug and Balancing

PATCH 1.1.5 : Debug and Balancing

[h3]BALANCING[/h3]
- The doll's head: Penalty of 1 PV increased to 2 PV
- All bosses are immune to ice
- Gold items that inflict damage every second on the player can no longer be lethal, which allows Nathaniel to use his items without losing from the start of a wave.

[h3]DEBUG : [/h3]
- Debug on the sometimes appearance of the recipe of an item on tooltips on buttons of the main menu
- Mecha Blast no longer regenerates its life points between two waves as expected.