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  3. PATCH 1.2.6 : Balancing Difficulty X+

PATCH 1.2.6 : Balancing Difficulty X+

[h3]BALANCING :[/h3]
- Cost for infinite difficulty + :
400 x Difficulty level in coins > 200 x Difficulty level in coins

- Possibility of rerolling a character in difficulty mode X+, for a coin cost
- Pixel gun damage has been increased :
The physical stat ratio has been increased : 100%>110%
The base damage of the weapon has been increased : 2>3

The movement speed of enemies on difficulty X+ has decreased slightly :
On difficulty 6+ : Enemy speed: 130%>120%
On difficulty 10+ : Enemy speed: 150%>140%

[h3]INTERFACE :[/h3]
Changed the interface for hero selection in X+ difficulty mode.
You now have an overview of the selected random character, as well as the possibility of doing a character reroll.