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PATCH 1.2.82 : Debug Sound ! And balancing on the limited area

[h3]BALANCING :[/h3]
- The radius of the play area has been slightly increased by 15%
- Playground area shrinkage speed reduced by 17%

[h3]DEBUG :[/h3]
- Sound debug, music that restarts when returning to the menu after a game while the player has muted the music.
- Debug music temporarily cutting out when there are many sounds playing in a short time. Like when the player is in the melee, when he gets hit by 100+ enemies.
- Minor fix for collision issue in arcade map.