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Gacha Fever News

PATCH 1.3.091

[h3]DEBUG[/h3]
Updated with the Unity security update !
Fixed Season 1 score updating with player level, minor issue.

We're working on the next content update for December :)

Gacha Fever – Update in Progress !

[p]Hey everyone ![/p][p]We’ve just updated the Steam screenshots with fresh visuals from the latest build
But that’s not all, we’re already working on our next major update planned for December ![/p][p]Expect new content, new Gacha Fighters, and a few fun surprises we can’t wait to share [/p][p]Stay tuned, and don’t forget to leave a review or share your favorite build, it really helps us a lot ❤️❤️❤️❤️❤️[/p][p]More chaos, more combos, more fever coming soon ![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

PATCH 1.3.09 : Debug Save

[h3]DEBUG[/h3]
- Debug save if player played before season 1 started.

PATCH 1.3.08 : Debug

[h3]DEBUG[/h3]
- Debug the success of X+ difficulties
- Debug the Gacha Fighter Ducktor Flame achievement
- Debug the account's exp bar at the end of a run (it takes too long to increase)

[h3]BALANCING[/h3]
The difficulty of enemy HP and damage progression has been increased.

PATCH 1.3.07 : Debug

[h3]DEBUG[/h3][p]- Debug cursed/black orbs, which sometimes get stuck at the end of a wave, which stays for the next ones. [/p][p]- Debug of the stuck end of wave screen on the Temple level[/p]