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Gacha Fever News

#10 ๐Ÿ’–Demo Available ! ๐Ÿ’–

A Steam demo is available ! From 05/09/2024
until 05/22/2024 !

We have the chance to participate in two Steam festivals including Games Made In France (More than 40 games were selected) From May 16 to 19
We also participate in the Steam festival : Infinite replayability, from May 13 to 20 !


๐Ÿ’– To celebrate this demo we have added a new character for those who own the game in the Gacha System ! Mia is a fan of bubble tea ๐Ÿ’–

We're working towards the next big update, the game's release in June !
Including an ending, a final boss !
And waves of up to 20 !





https://store.steampowered.com/app/2673310/Gacha_Fever/

๐Ÿ’– Don't hesitate to leave us reviews on Steam, leaving us feedback helps us a lot, the game has improved so much thanks to you! And thank you a thousand times, itโ€™s a boost to continue. หsteamthisห




And a surprise update with randomness in the environments !
https://steamcommunity.com/games/2673310/announcements/detail/4196869170447767170

We will monitor your feedback, small debug and balancing updates will arrive.
๐Ÿ’– Thank you !! ๐Ÿ’–

PATCH 0.2.00.3. Early Access

[h3]Mia, New Gacha Fighter ![/h3]
A new character: Mia is available in the Gacha machine! Try to get it, it's fun !
A gacha fighter with high Push, lots of projectiles. His main weapon: The bubble cannon
She loves bubble tea, she will loot it during fights.

[h3]BALANCING[/h3]
- Enemy : The messenger of the void, He summons void minions every 15 seconds.
The void messenger is invincible, it is no longer possible to kill him, he no longer takes any damage.
- New simple enemy related to void and messenger.
- The health points of all enemies have been slightly increased by 5% for base health points as well as their progression depending on the level of the wave.
- Each time you inflict a poison, the poison hit cooldown is no longer reset. Poisons therefore inflict much more damage.
- When you have the demo you can no longer exceed level 4

Items Balancing :
- Piled Ice (Change) : +1 Poison > +1 Magic Power +1 Push
- Golden Milk (Buff) : 50 > 80 HP, 10 > 12 Physical Power

[h3]DEBUG[/h3]
- With DJ Luxxi, his two disco balls inflict the same amount of damage, before one of the two balls inflicts less damage.
- Correction on the button to skip crafting, you can no longer skip weapons without obtaining a weapon.
- VSync is taken into account when saving the game
- Interface correction for demo

[h3]SOUND[/h3]
- Added sound feedback to buttons in the main menu
- The music no longer appears immediately when launching the game.
- When you change the sound effects sound in the options, it now changes the volume of the player's weapons.


Start of the demo for 05/09/2024 Thank you !

#9 ๐Ÿ’–0.2.00.1.EarlyAccess ๐Ÿ’–

[h3]0.2 ! New Update ![/h3]
We are upgrading to version 0.2 because this is a big step for us!
A public demo will take place soon and we are participating in two big Steam events in a few days !

We are starting to work on the future big update for the final release of the game. More Content !
And a new level of difficulty in 20 waves !

[h3]NEW SAVE - RESET[/h3]
All backups have been reset.. we are sincerely sorry. We would have liked to warn you in advance. This is due to a big bug.

We took the opportunity to change the backup, this will not happen again.
Thanks to the new backup system, your data is also saved on the Steam cloud, it is no longer just locally. This will allow you to find your data on different media.

Many thanks for your messages of understanding.
Thank you, itโ€™s thanks to you that we are so boosted to continue working on the game.
[h3]NEW ENEMY : Void Messenger [/h3]
Added a new unique enemy that can appear randomly in your runs.
It's about Void Messenger !
He moves the void area with him, he is invincible and very powerful and can summon void orbs around him which inflict damage. He will chase the player.



[h3]BALANCING[/h3]
Items Balancing :
- Love Letter (Buff) : +1 Summoning Power
- Voodoo Doll (Buff) : +1 Summoning Power
- Purikura (Buff) : 1 > 2 Push

Weapons Balancing
- The soda rage (Nerf) : +50% > +25% Damage Buff

Gacha Drop :
You will get new content, new weapons/items faster
+14% chance of receiving an item
+14% chance of receiving a weapon
-28% to receive coins

[h3]DEBUG[/h3]
- Correction to the feedback from crafting a gold item.
- Fixed minor bugs on the victory and defeat screen

[h3]INTERFACE [/h3]
- Minor fix to user experience/interface in menus, talent tree, achievements table
- The tooltip is now present on the Gacha Fighter's weapon in the character selection menu.
- During the Gacha Drop, the tooltip of the weapon or item is now present !

-- PATCH 0.1.07.8.Early Access--

[h3]Save system[/h3]
We made an update on Steam, this update will delete your saves.
We had to do this due to a bug in the old backup system, sometimes there were conflicts..

We are sincerely sorry, we tried to find solutions to prevent this from happening, to no avail.. :/

We took the opportunity to change the save system so that this no longer happens.
We are sincerely sorry for this problem.
We know how frustrating it can be to lose a save after hours of playing. ๐Ÿฅถ

If you don't want to start again you can contact us on our discord, we can try to contact you to try to give you a save.

Discord : https://discord.gg/U6RTzBbYbZ

This will not happen again..

[h3]Balancing[/h3]
The drop rate of weapons and items has been increased by 15% with the Gacha system.



PATCH 0.1.07.7.Early Access

[h3]BALANCING[/h3]
- Cute Nerf turrets: Damage: 3 > 2, the ratio goes from 100% to 80%
- Big Exp Bomb Buff: +10 base damage.
- The progression of the number of enemies: From wave 5 instead of 7 there are more enemies appearing.
- From wave 12 instead of 13 there are even more enemies.
- Large waves of enemies appear more often

[h3]DEBUG[/h3]
- Correction on tooltips, calculations of damage from summoning spells, number of summoned entities.
- Bug fixed on the game over panel, sometimes the player was blocked.