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Gacha Fever News

PATCH 1.1.16 : Debug and Balancing

[h3]BALANCING[/h3]
- The exp required to level up your account has been slightly increased, a 10-30% increase that increases incrementally from level 1 to 20 (New players unlock game content too quickly.)

[h3]DEBUG[/h3]
- Light debug on menu buttons, interface in main menu. (Sometimes buttons disappear, or some interfaces stay displayed when they shouldn't)
- Debug of gamepad/keyboard usage in in-game codex (sometimes the section was lost, and there is no visible feedback)
- Debug of the leaderboard that sometimes remained displayed, do not hesitate to notify us if this bug returns.
- Debug buttons, menus in options
- Graphical debug of the MechaBlast, on its model there was a small artifact

Thank you very much for your feedback :)

#22🍁Steam Autumn Sale ! 🍁

[h2]🍂 Thank You & Celebrate with -30% During the Steam Autumn Sale ! 🍂[/h2]



We can’t thank you enough for your amazing support and valuable feedback ! Your input has been instrumental in helping us improve Gacha Fever, and we’re so excited to keep growing with this wonderful community. 🙏

[h2]To celebrate, Gacha Fever is 30% OFF during the Steam Autumn Sale ! 🎉[/h2]

And the adventure doesn’t stop there — we’re already working on our next content update, which will include a new difficulty mode for all the tryharders out there. Get ready for the ultimate challenge ! 💪

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[h2]📅 Sale runs from Nov 27 to Dec 4 (10 AM PT).[/h2]

Once again, thank you for being part of this journey. We can’t wait to show you what’s coming next !

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https://store.steampowered.com/bundle/43769/Gacha_Fever_support_pack/



Join our discord community, if you want to keep up to date with news, progress, and discuss the game with us

PATCH 1.1.15 : Debug

[h3]DEBUG[/h3]
- Debug wave graphics issues for beach level
- Debug multiple area damage calls, like Happi's bat, the xp bomb, the boxing gloves, the chainsaw of love

PATCH 1.1.14 :

DEBUG
- Debug of the pause menu, display of the character sheet superimposed with the option menu.

PATCH 1.1.13 : Balancing and Personal profile displayed in the pause menu

[h3]BALANCING[/h3]
- Call of the Red Moon (Up): Base damage has been reduced: 4 -> 3.
AOE lifespan is increased by 100%: 2 seconds -> 4 seconds.
The number of damage ticks is increased from 1 to 4 ticks.
- It is no longer possible to stack the damage bonus from Mad Axes during boss waves.

[h3]INTERFACE[/h3]
- The Character Sheet displayed in the pause menu so that the player can access his item inventory

[h3]DEBUG[/h3]
- Minor correction to the description of Abby's penalty
- Debug backup in play mode in background.
- Minor debug on interface particles.

A huge thank you for all your help, your feedback, the game has improved a lot thanks to your feedback.

We are currently thinking about a content update for Gacha Fever to tryhard them :D
A new special difficulty mode, we can't wait to tell you a little more about it.