1. Gacha Fever
  2. News

Gacha Fever News

#24 💖 Gacha Fever : +2000 Players 💖

[h3]❤️ 2000 Players! Thank You for Joining the Gacha Fever ! 😍❤️[/h3]



🎉 We’ve hit 2,000 players on Gacha Fever !
We’re overjoyed and incredibly grateful to have such an amazing community. A massive THANK YOU to each and every one of you for your support, your enthusiasm, and your feedback ! ❤️

We’re especially grateful for all the feedback and ideas you’ve shared with us.
The improvements made since launch, the success of Update 1.1, and the fantastic response during the different events have all been possible because of YOU ❤️. It’s been amazing to grow and improve the game together ! ❤️

🙏 A huge shoutout to all the incredible influencers and streamers who showcased the game and helped spread the Gacha Fever! Your support means the world to us!

🚀 We’re already hard at work on what’s next for Gacha Fever — and we can’t wait to share more soon. Stay tuned for exciting updates filled with new content, features, and surprises!

Join us on Discord to stay in the loop, share your thoughts, and connect with other Gacha Fighters ! Let’s keep building this incredible journey together !



Join our discord community, if you want to keep up to date with news, progress, and discuss the game with us

PATCH 1.1.19 : Speed ​​attack debug and balancing basketball

[h3]BALANCING[/h3]
- The physical attack bonus of the basketball item has been increased by 100% : 4 > 8
Nerf attack speed penalty: -15% > -20%

[h3]DEBUG[/h3]
- Debug attack speed when it is negative and exceeds -100%
- Debug belt cooldown display

PATCH 1.1.18 : Debug interface and Balancing Craft

[h3]BALANCING[/h3]
- Some craft recipes for gold items have changed slightly, to avoid having too many items common between different craft recipes.
Crafts that have changed slightly: Golden Tissu, Snake Idol

[h3]VISUAL EFFECT[/h3]
- The visual effect at the end of the wave, the bloom effect / the light effect has been reduced.

[h3]DEBUG[/h3]
- Fixed the interface depending on the resolution for the screens: Upgrade, Codex, Tooltip in game, Main menu selection screen.

#23 💖 Bullet Heaven 2.0 ! 💖

[h2]Hello Gacha Fighters ![/h2]

We’re super excited to announce that Gacha Fever is part of the incredible games featured in the Bullet Heaven 2.0 event, starting very soon on Steam! 🎉✨

This is an amazing opportunity for us to stand alongside so many fantastic games, and we’re thrilled to share this adventure with you. To celebrate, our game is 30% OFF throughout the event! 🕹️



[h2]✨But that’s not all ! ✨[/h2]
We recently released the 1.1 update, which added new content to enhance the game even further. And here’s the good news: more content is already in the works for future updates!

We’ll also be hosting a livestream on the game’s Steam page during the event. 🎥

Join us in Bullet Heaven 2.0 and become a true Gacha Fighter! 💥
Beware of the Gacha Feeeever!

We’re also working on another content patch for Gacha Fever. Feel free to leave your suggestions and ideas in the dedicated community post — you might even see some of them added to the game ! 🙂


https://steamcommunity.com/app/2673310/discussions/0/4202490257585326517/




Join our discord community, if you want to keep up to date with news, progress, and discuss the game with us

PATCH 1.1.17 : Debug end of run screen

[h3]DEBUG : [/h3]
Debug end of run screen, sometimes there was a crash on this screen due to exp gained on the exp bar, this happened in some cases when you had exp above 80% of the next level.