1. Operation Food to Gold
  2. News

Operation Food to Gold News

Operation Food to Gold - Update 14

Update 14

Yukari 18+ DLC
Nude
Bikini - click on it to rip and tear
Jiggle

Those DLCs are costume only and do not affect gameplay in any way. You don't need them. (except if you are a man of culture like myself)

Updated Yukaris general page in preparation for all the other girls.
Added Yukaris Case File with more information about her.

Other
General balance changes.

Purpstige requirement has been raised to 100k for Hip to be Blob DLC owners and 200k for everyone else.
Even 200k is now more in balance with the gains before the kitchen rework. It's 4 times more, but gold gain has also been increased by probably 4 times. Nothing really changes, just balance.

Essence Extractors progress increased from 10k to 20k.
Purple Matter converter progress reduced to 40k instead of 50k.
Globblopper and DLC converters from 25k to 20k.

*fixed in update 14.1* thanks RemboW :)

I want people to gain more purple matter and to gamble more, because it's fun. The essence gain was a bit too much.

Updated the DLC page.

DLC will be available once Valve greenlights it. Once it's live, it will be available in-game. All the content is already inside.
As stated in the DLC page, please do not share nude images in the Community. Let's respect people that do not wish to see such stuff. Game is generally pretty family friendly without those DLCs. Some may want to keep it this way.

That's all, thanks for reading.
Now that the foundation has been set, the other girls will follow in quick succession.

Have fun playing!

Operation Food to Gold - Update 13

Update 13

System rework
The old system of demand and net-gain has been removed and replaced with just raw food price costs for upgrading the kitchen. There are also no amounts and tiers anymore. The food now starts dropping at level 1, regardless of the kitchen level. The kitchen levels increase only the gold gain.

The amount of dropped food is between 1 and 7 each second. You won't notice the difference, but it makes the game more interesting, because it looks boring if it's always the same. The amount is also not upgradable, because too many physics objects can cause lag.

The old system of demand would work well in a colony sim game, or any game that does not have offline progression. It was illogical in every way. Instead of bashing my head trying to improve it, a rework into a more classic idle game system was the better solution.



New Foods - Kitchen
Donuts
Tang Yuan
Bacon
Now that wheat demand is no longer an issue, I was able to add other foods that require wheat, like donuts. Most foods require wheat. It's just how it is.
Kitchen has received a visual upgrade.

Laser
Laser has been nerfed to times 20 for 10 seconds. 30 seconds of it felt too long. Now there is also only net-gain with the new system.

Extractors
Removed the on-off button, because now they are always on. Removed them demanding resource to function. Instead they now require a bit of resource and purpstige to be upgraded.

Gambling
Added a display under the button, to show when you are using free spins and when you are paying purple matter and how much.

Manual Saving
Added a display, that shows when you made your last manual save.

Your gold upgrades for the kitchen have been reset. No way around it, but it's just a bit of gold anyway.


Thanks for reading and playing!
Have fun!

Operation Food to Gold - Update 12

Update 12

New Gambling
Box has been replaced with gambling slots. It sort of works like a casino slot game, except you get random points and get a reward for those points. Good luck on getting that jackpot! It's hard but not impossible.
The new french girl, Monique, will give you a free spin every hour. Dating your Commander DLC owners get 5 from her.



New Girls
Monique - Gambling
Ryan - Milk (obviously)
Bess - Rice

Old Girls
Abby - remade art and line art
Trisha - remade art and line art
Emika - updated hair color
Zoey - updated eye color
Ginny - remade art and line art
Jane - updated hair color

All 15 Waifus are now done and their art has been polished. Now to animate them and make them dateable.

Have fun gambling your purple matter away!
Also, no, I won't make it faster. The dramatic pause is fun and needed, because I want to animate Monique reacting to your wins, so it's needed. It's pretty fast as is now.

Also, added anti-cheat protection to all of you that were loading the manual save after gambling ;)
It's nothing special, but enough to discourage you.

Thanks for reading and playing!
Have fun!

Operation Food to Gold - Update 11

Lab
3 new Purple Matter converters
RedYellow - red and yellow globbloppers
BlueGreen - blue and green globbloppers
DLC - Real money converter (can't be upgraded, only level 1 with HTBB DLC)

Globbloppers
Reduced cost significantly of blue and green, slightly decreased cost of yellow.

Kitchen
Significantly decreased upgrade costs.
My original plan was to make it scale logarithmic, like the raw resource production, instead of exponential, but it just doesn't scale properly, first because of the production costs, second because each tier gives gold. After a lot of experimenting, I decided that the old system scales much better, so I left it as it is.
The only difference is, that it's now way cheaper. It should be much easier to reach higher production tiers now.

Waifus
Switched Abby and Ambers place.
Updated art for Valentina, Ming, Naomi and Olga.

Now is a good time to purpstige, so the new kitchen prices take effect.
Have fun!

Operation Food to Gold - Update 10

Update 10 brings various fixes and QOL improvements.

Yukari
Art update. Cleaned up her art, gave her a bit more skin color. Re-made her "very angry" expression.
Fixed a bug, where she would not blush, when you give her gifts. Now she always blushes, even if you don't have gifts, but click the button. Needs more fixing, but at least she blushes now.

New waifus
Amber - Remade her art. Old one was looking depressed.
Emika - Yukaris bratty sister.
Zoey - Tomatoes
Jane - Wheat

Extractors
Changed the extractors to turn themselves on when you have 1000 * their level. (up from 100)

Box
Doubled opening speed.

Laser
Increased the duration from 20sec to 30.

Options
Updated the tutorial. Some found the game too complicated.


Cosmetics
Decreased the price by a lot. From 100 to 10, 250 to 25 and 150 to 15. Now you can customize your blob properly.