Divine Intervention
[p]Before we get to the details, here's an important announcement:[/p][p][/p][h3]😈 Faith in Despair will launch on November 12th 2025 😈[/h3][p][/p][p]With that out of the way, this updated introduces angels to shops, adds lacrima packs at the beginning of a run, and fixes various issues in preparation for the upcoming Steam Next Fest.[/p][p][/p][h3]Additions[/h3]
- [p]Added 20 Angels which will sometimes appear in shops (thanks CygRyu for the idea, angel art by Lyfeu will be added later)[/p]
- [p]Added 10 more creature images (by vil)[/p]
- [p]Added 9 new spell images[/p]
- [p]Added 6 new backgrounds[/p]
- [p]Added Simplified Chinese (thanks Horace)[/p]
- [p]Added Japanese (thanks Toyoch)[/p]
- [p]Added third option to Rest, which Death will sometimes offer to you[/p]
- [p]Added lacrima pack animation[/p]
- [p]Added new modifier "Goldrush": Increase ATK by total gold you gained this round[/p]
- [p]Added "Locked" symbol to Defender and Broken Spell[/p]
- [p]Added tip to show that you can redraw your starting hand[/p]
- [p]Added deck description, deck name and atonements to journal day info[/p]
- [p]Added "ESC to skip" hint for cutscenes[/p]
- [p]Added toggle inventory button to shop (like in Altar of Tears)[/p]
- [p]Added featured artist names to title screen[/p]
- [p]Added Somos easter egg to final credits (not available in demo)[/p]
- [p]You now always get a free lacrima pack at the beginning of a run (thanks Stuffedwombat)[/p]
- [p]All %-based lacrima are now on "cooldown" until next round once they successfully activate[/p]
- [p]Parasite: Start value is 20% of target's maxHP[/p]
- [p]Removed "Creature shifted" from player card pool and lacrima rewards[/p]
- [p]Removed Ambush from Favor[/p]
- [p]Removed skip button from lacrima rewards[/p]
- [p]Change rarity of Ambush to ultrarare[/p]
- [p]Adjusted several atonements in journal[/p]
- [p]Discard Card is no longer combined with "TargetAll*" on randomly generated enemies (thanks Glaziola)[/p]
- [p]Enemies no longer can spawn with Attack triggers + Ambush[/p]
- [p]Cards can now get further upgraded in endless (just without new slots) (thanks Glaziola)[/p]
- [p]Nerfed blessing "Denizen" a tiny bit[/p]
- [p]Cooldown on Blessings and Curses is now always reset when starting a new fight[/p]
- [p]Atonements are now displayed as icons on the HUD (thanks Auri)[/p]
- [p]Lacrima value in Altar of Tears is now shown for all lacrima that don't show their value next to the name (thanks Auri)[/p]
- [p]Study: Now shows an icon when a card can't be upgraded[/p]
- [p]Rest: Added preview for fractured + exiled cards (and other card options)[/p]
- [p]Moved confirm button below cards and lacrima[/p]
- [p]Removed Gain Faith + Gain Lacrima from "Collection" > "Lacrima"[/p]
- [p]Run creator: Made it impossible to deselect a journal day[/p]
- [p]Run creator: Latest journal day is now always active by default (or previously selected day)[/p]
- [p]Improved description for Flip and Charmed[/p]
- [p]Journal: Don't show details of undiscovered days[/p]
- [p]Altar of Tears: Allow square/space to open inventory and go back to altar[/p]
- [p]Improve controller/keyboard UX in various areas[/p]
- [p]Dragging a lacrima far away, then putting it back, now deselects it[/p]
- [p]Lane enemy indicators are now removed upon gameover[/p]
- [p]Reduced intensity of Despair effect on screen[/p]
- [p]Updated controller/mouse/keyboard icons to have the same style as the rest of the game[/p]
- [p]You can now click on blessings and curses while shopping (although they don't return you back to the shop yet 😅)[/p]
- [p]Fractured lacrima are now written in gray instead of using strikethrough (thanks Auri)[/p]
- [p]Fixed issue where graveyard was emptied when playing Gravedigger and continuing a run[/p]
- [p]Fixed sacrificing spells triggering "Creature Sacrificed" (thanks good Anonymous feedback submitter)[/p]
- [p]Fixed poison damage (and other status effect damage) not triggering Damage Taken[/p]
- [p]Fixed Defender being able to be cleared with middle-mouse click[/p]
- [p]Fixed run history not working on mac/linux/mobile[/p]
- [p]Fixed flipped cards still being triggered for "Card Played" triggers[/p]
- [p]Fixed Flip triggering "Damage Taken"[/p]
- [p]Fixed card events overlapping with card status descriptions[/p]
- [p]Fixed enemies always getting a new buff with atonement A10 after using Flip on them[/p]
- [p]Fixed position not resetting correctly when levitation got removed[/p]
- [p]Fixed colliders sometimes overlapping on map nodes[/p]
- [p]Fixed pause/option menu items not working correctly on touch screens[/p]
- [p]Fixed name of the deck not being properly translated when starting a new game (thanks NikSynaly)[/p]
- [p]Fixed wrong upgrade message ("required chapter 4")[/p]
- [p]Fixed leftmost card in hand not being highlighted when starting a fight or redrawing[/p]
- [p]Fixed enemy lane indicator icon not disappearing when an enemy moves to other lane[/p]
- [p]Fixed exile display issue when an Automaton was exiled[/p]
- [p]Fixed inventory not starting at page 1 when zoomed in[/p]
- [p]Fixed blessings/curses/graveyards/exile closing popup when clicking on them[/p]