1. Faith in Despair
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  3. New Starter Deck: Gravedigger

New Starter Deck: Gravedigger

This version adds a new starter deck, which starts with 10 different cards and a unique gameplay rule.

I'll also keep developing live on Twitch every other day, follow me there to catch a stream.

Make sure to join the Discord, your feedback and suggestions are always welcome.


Full list of changes:
  • Added new starter deck "Gravedigger" (unlocked if you win with the first deck)
  • Decks can be mastered by winning with 5 activated circles of hell
  • Added PS1-style fade in beginning and between chapters (thanks to AnalogFeelings)
  • Battle log now has a marker for when player turn begins
  • Charmed cards now have a particle effect (thanks to medvezilla for additional help)
  • Exhumed enemies now receive the Permadeath modifier (thanks Baxil)
  • Exhumed enemies now have a rare chance of receiving an additional modifier that can land in fight rewards
  • Renamed "Return To Deck After Death" to "Eternal"
  • Map fragments with 3 Fights now turn one Fight into an Unkown symbol (if the fragment already has an Unknown symbol, it will get an Elite Fight instead)
  • You can now click on Blessings and Curses on the end screen
  • Added new fight header
  • Music now stops after a boss fight to allow some "downtime"
  • HP and ATK are now in the same text object (saves at least 1 FPS!)
  • Changed rarity of OnAllyAttack / OnEnemyAttack to ultrarare
  • Changed rarity of OnAttack to rare
  • Added new UI click and hover sounds
  • Modifiers are now displayed at the top of card descriptions (thanks Kai45)

Fixes:
  • Fixed issue where you could hear the "remove status effect" sound when viewing cards in battle log
  • Fixed issue where lanes weren't clickable after opening pause menu during an ongoing turn
  • Fixed being able to end turn while in pause/options (with SPACE)
  • Fixed hover effect not appearing when selecting circles of hell
  • Fixed card slot sprite not appearing when dragging a lacrima in inventory
  • Fixed bug where exhumed enemy creatures didn't receive the correct lane number
  • Fixed bug where after killing an enemy with a spell, the next revealed card wasn't possible to target


Thank you for playing Faith in Despair.