Inventory Improvements
Version 0.1.16 introduces an improved inventory, which should help a lot with crafting your cards.
Thank you for playing Faith in Despair.
- Completely reworked inventory (thanks NowOnTest)
- Lacrima names are always displayed
- More satchels appear dynamically (up to 5 total, for a total inventory space of 30, just like before)
- Always shows 10 cards of your deck
- Add sort options for lacrima and for cards
- Cards are now sorted automatically by type when opening inventory / shop / study / sacrifice
- OnCardReveal no longer appears on enemies (thanks Baxil)
- Random Buff no longer appears on enemies (thanks Baxil)
- Changed "Reduce Despair Cost" to "Bliss" (reduces despair cost by 2)
- Adjusted several boss values (thanks Baxil)
- Adjusted the way rarity affects distributed lacrima
- Lacrima sprites now have variations depending on rarity (thanks Baxil)
- Space no longer closes sacrifice/study/shop, but still open/closes inventory while on the map screen (thanks Auri)
- Next/previous arrows in inventory are now only shown when there are more than one page
- Slightly increased chances of elite battles appearing on map
- Fixed bug where cards from previous run would appear again in new deck (thanks Baxil)
- Fixed "Activate Again" not working anymore (thanks Auri)
- Fixed issue where a shop looked the same as the last visited shop on previous chapter (thanks Auri)
- Fixed "NEW" indicator sometimes not disappearing
- Fixed card details still showing after buying a card
- Fixed "On Full Despair" on curse not disappearing when a new curse replaces it
- Fixed description for Mud (Materia instead of Lacrima) (thanks Kai45)
- Fixed cards on endscreen not zooming back out to original scale
Thank you for playing Faith in Despair.