New starter deck: Invoker
This update adds a new starter deck that focuses on casting spells. Also included are five new difficulty modifiers.
[h3]Features:[/h3]
Thank you for playing Faith in Despair.
[h3]Features:[/h3]
- Added new starter deck: Invoker
- Added 5 additional difficulty modifiers
- Made it possible to click on an empty lane with a Spell if it has Draw Card, Exhume, summoning lacrima, etc.
- Set starting gold to 50 (instead of 0)
- Starting a new run now shows whether a difficulty circle has been won or mastered
- Renamed Permadeath to Showdown: Upon death, this creature will be removed from the game.
- Added new lacrima Permadeath: Creatures killed by physical damage of this creature are permanently dead and get removed from the game.
- Nerfed Amdusias++, Time Eater++, and Clumsy++ (thanks Qwerty)
- Added deck name to end game statistics (thanks Qwerty)
- Bosses now start with Stoneskin based on 50% of their max HP (thanks Qwerty)
- Additional preparation for having run history in a future update
- Upgraded to Unity 2021.3.33f1
- Fixed bug in intro cutscene where it showed the new deck background, and sometimes it showed the map before fading out
- Fixed issue where Minion could generate cards with more than 5 slots (thanks Qwerty)
- Fixed issue where summoned lesser demons have 6 attack after being exhumed (thanks Qwerty)
- Fixed issue where checking out bosses in collection and then trying to start a run would result in an empty screen (thanks Qwerty and Auri)
- Fixed treasure cards not showing despair costs (thanks Qwerty)
- Fixed status effect icons sometimes appearing too big (thanks Qwerty)
Thank you for playing Faith in Despair.