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GODBREAKERS News

GODBREAKERS IS OUT NOW!

[p]We are beyond excited to share that Godbreakers is officially out now! From the bottom of our hearts, thank you. To every single person who played our demo, wishlisted the game, shared a screenshot or video, or just dropped an encouraging comment, Godbreakers is here because of you and your support. We can’t wait for you to start breaking some gods and crafting the most powerful builds![/p][p]
We also want to share that the game will be available on GeForce Now, which hopefully means even more people can join in on the fun! 🙌
[/p][h3]Watch the launch trailer now to get hyped up! 👇[/h3][previewyoutube][/previewyoutube][p][/p][p]To celebrate our launch, you can grab Godbreakers right now for $22.39 with our launch discount.* [/p][p]* Discount available until 6 November, after that it will be $27.99  [/p][p][/p][h3]Buy Godbreakers now:[/h3][p][dynamiclink][/dynamiclink][/p][h3]Our “Gameplay First” Philosophy[/h3][p]At To The Sky, our "gameplay first" philosophy means that gameplay is at the forefront of everything we create. The gameplay creates opportunities for the story’s events, while the narrative sets the mood. We want your actions in-game to shape your story.[/p][p]In Godbreakers, the narrative acts as an optional "director's commentary" track. Bosses and characters deliver voiced aphorisms that create an atmosphere for each biome. This content can be heard in any order, creating unique juxtapositions with your current run, in which you assemble the lore as you explore the world.[/p][p]The narrative is always available for you to engage with, but you're free to keep it in the background and simply focus on beating the gods instead. [/p][p][/p][h3]Key Features:[/h3]
  • [p]Experience fast, fluid combat with precise strikes, dashes, and abilities.[/p]
  • [p]Absorb enemy powers and use them to cause mayhem.[/p]
  • [p]Face memorable bosses with unique mechanics and personalities.[/p]
  • [p]Team up in 1-4 player online co-op chaos.[/p]
  • [p]Unlock Archetypes and powers to craft wild builds.[/p]
  • [p]Progress through permanent unlocks of characters, abilities, and upgrades.[/p]
  • [p]Explore six unique, ever-shifting biomes filled with dynamic challenges.[/p]
  • [p]Customize each run with modifiers that remix gameplay and enhance replayability.[/p]
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[h3]The Future: Updates and Community[/h3][p]This is only the beginning! We are already hard at work on our first round of content and balancing updates for Godbreakers, and you can expect more news on those in the coming months.[/p][p]Also, your feedback really matters to us. We will be paying close attention to your comments after launch to see where we can improve and expand the Godbreakers universe. So don’t forget to share it here on Steam or in Godbreakers Discord![/p][p]Again, a huge thank you for making this launch possible. We are so excited to see you jump in and finally defeat the gods![/p][p][/p][h3]Join our Discord [/h3][p]Share your thoughts and feedback with the developers, group up with other gamers, and participate in fun community challenges! Godbreakers Discord

Find out more: godbreakers.com[/p][p]Follow Godbreakers on: YouTube, X, TikTok, Instagram, BlueSky, and join our Newsletter[/p][p]
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Difficulty and Challenges in Godbreakers

[p]Hey everyone! Reza from the Godbreakers team here.[/p][p]We've been watching your feedback since the demo dropped, and one topic that we have seen being shared is about the difficulty of the game. Some of you mentioned the demo felt a bit on the easier side. So, let's break down how difficulty works and what you can expect in the full game.[/p][p][/p][h3]The Demo: Your Training Ground[/h3][p]The demo was designed to be your entry point to gameplay, a chance to get your bearings and feel out the core loop. It features just two of the early biomes from the game. These initial biomes are intended as a slight ease-in, helping you build your first successful build and get a taste of a complete run before the real challenge begins. We designed them to be a bit simpler to teach players about the movement, positioning and that they can use the absorbed abilities in boss fights (for example the diver absorbed ability to dodge the sand breath). [/p][p][/p][h3]The Full Game: A Steeper Climb[/h3][p]In the full version of Godbreakers, things ramp up fast. After completing a biome, you'll choose your next biome. With every new biome, the difficulty scales dramatically. You'll face:[/p]
  • [p]Tougher and more enemies, some with unique modifiers.[/p]
  • [p]Deadlier bosses that demand mastery of their attack patterns.[/p]
  • [p]More demanding encounters that will truly test your combat skill and strategy.[/p]
[p]To survive, your skills, strategy, and build won't just need to grow, they'll need to become sharper and more refined![/p][p]We have also been actively reviewing the demo's biomes to fine-tune the initial balance and ensure you get a bit more heat right out of the gate.[/p][h3]
Unlock Your Ultimate Challenge: Tangles[/h3][p]For those craving the ultimate test, we're introducing Tangles, our run modifiers that radically change how you play Godbreakers. Think of them as custom difficulty settings that can transform a standard run into a high-stakes, high-reward gauntlet.[/p][p]We let you try out three Tangles in the recent demo, but the full game will feature many more. These Tangles are perfect for veteran players who want to push their limits, unlock cosmetics for bragging rights, and experience new, intensely difficult versions of our biomes. You can also equip up to five tangles at the same time. That is to say if you really, really dare! 👀

We are also planning to support the game post launch with more tangles that add even more fun challenges for those seeking to prove their skills.
[/p][p]We can't wait for you to experience the full scale of the challenge we’ve cooked up when Godbreakers releases on 23 October, 2025! [/p]

GODBREAKERS | STORY & LORE

[p]Hi everyone, I'm Erik Fagerholt, the Narrative Director here at To The Sky. [/p][p]First of all, we’re incredibly grateful for the amazing support! It’s been awesome seeing so many of you jump into the updated demo and push Godbreakers into the top demos during Steam Next Fest. Thank you for playing, sharing feedback, and helping us make the game even better! We’re beyond excited for the full release on October 23! [/p][p]Secondly, today, I want to personally invite you to look closer at the world we built for Godbreakers, a world where the great-great-grandchildren of AI rule, and humanity is just a faint memory. [/p][p]Watch our Story Trailer and read more about the world of Godbreakers below - Each reveals a different side of the story! [/p][p][/p][h3]WATCH THE OFFICIAL STORY TRAILER 👇[/h3][previewyoutube][/previewyoutube][p][/p][h3]WORLD & SETTING[/h3][p]When we first began crafting a world and setting around the initial design pitch, we knew right away that we wanted Godbreakers to be set in space and to tell a kind of “magic vs. technology” story. We wanted the themes to explore artificial intelligence, but far in the future, at a time when humanity was nothing more than a faint memory. A world where the great-great-grandchildren of the generative AI we use today had colonized the solar system without us. [/p][p]We were also drawn to the idea that outer space reflects our inner space, that by venturing out into the solar system, visiting different planets, we might rediscover ourselves and our own lost humanity.[/p][p][/p][h3]A GAMEPLAY FIRST APPROACH [/h3][p]At To The Sky, our philosophy is "gameplay first," and that principle extends to our narrative design. We believe the Narrative provides the mood, and the Gameplay provides the plot. The real story is the moment-to-moment experience you have in the game, not a linear path we force you down.[/p][p]For Godbreakers, we've approached the story like a director's commentary track on a DVD - if you are old enough to remember those. The bosses and key characters tell their own stories from their own perspectives. Instead of a traditionally authored experience, you'll unpack the world's lore with each run. You have to assemble the lore and the backstory yourself in a way.[/p][p]It’s always fully transparent. Always there, for you to engage with. Or feel free to just ignore it and break some gods with your friends while wearing silly hats.[/p][p]That's what gameplay first is all about.[/p][p][/p][p]We are so excited to invite players to uncover the secrets behind the story and universe of Godbreakers when the game releases on October 23, 2025![/p][p][/p][h3]Play the new demo now:[/h3][p][dynamiclink][/dynamiclink][/p][h3]Join our Discord [/h3][p]Share your thoughts and feedback with the developers, group up with other gamers, and participate in fun community challenges! Godbreakers Discord[/p][p]
Find out more: godbreakers.com[/p][p]Follow Godbreakers on: YouTube, X, TikTok, Instagram, BlueSky, and join our Newsletter[/p][p]
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Steam Next Fest Has Begun - Dive Into the New Godbreakers Demo!

[p][/p][previewyoutube][/previewyoutube][p]We're not just excited, we're thrilled to announce that our brand-new, beefed-up Godbreakers demo is now live for Steam Next Fest! 💥 This is your chance to dive headfirst into the game's seriously addictive loop: step into the arena, unleash devastating combos, and crush every foe in your path. Seriously, this demo brings a massive upgrade to the game experience.
[/p][p]And speaking of massive... we are getting incredibly close to the full launch on October 23, 2025! The clock is ticking, so do two things right now: grab the demo and Wishlist Godbreakers to guarantee you're ready on Day One. Share the good news (and the chaos) with your friends!
[/p][h3]What's New in the Demo?[/h3][p]We didn't just tweak things; we packed this demo with more content than a loot chest on max rarity. Here's a quick look at what's waiting for you:[/p]
  • [p]🔥 Marik's Biome: Time to venture into a brand-new environment! Prepare for fresh challenges, new enemies, and a deadly new boss that's just begging for a beatdown.[/p]
  • [p]♾️ Expanded Runs: Why stick to one place? Now you can jump between two distinct biomes, UHR and Marik, giving you a much bigger taste of the full-game carnage.[/p]
  • [p]🛠️ Tangles System Sneak Peek: Ready for a real challenge? We're giving you a sneak peek at three of our optional modifiers. They're perfect if you like your difficulty a little bit challenging, brutal, and maybe even unfair.[/p]
  • [p]🎨 New Cosmetic Flair: Look good while you dominate! Unlock two fierce new cosmetic options: the imposing Gladiator Head and the expressive Ergos Head. [/p]
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💥 Speedrun Competition - Win Double Game Keys![/h3][p]Our animator, Acke (the guy who brought many of the Godbreakers moves to life!), has set his time in the demo at 15:14.[/p][p]Think you can beat the master? Do so for a chance to win double game keys at launch![/p][p]To enter, post a screenshot of your successful run here, on Discord, or on social media with the hashtag #GODBREAKERS. Deadline: October 20th. Good luck! 🙌
[/p][h3]Go download the demo, beat up some gods! 👇[/h3][h3][dynamiclink][/dynamiclink][/h3][h3]Join our Discord [/h3][p]Share your thoughts and feedback with the developers, group up with other gamers, and participate in fun community challenges! Godbreakers Discord

Find out more: godbreakers.com[/p][p]Follow Godbreakers on: YouTube, X, TikTok, Instagram, BlueSky, and join our Newsletter[/p][p]
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Thunderful Games plays the new Godbreakers demo!

[p]Watch as Aleksandar, Community Manager at Thunderful, and Kyle, Sales Manager at Thunderful, play through the new updated demo of Godbreakers!

We go through the two biomes, fight against UHR and Marik, and also try out some of the new tangles (Godbreakers game modifiers!). You can play the demo now as well! [dynamiclink][/dynamiclink][/p]