1. TRIBES 3: Rivals
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  3. 1/19 Patch Notes

1/19 Patch Notes

Active Testing Modes: 
  • 12v12 Quick Play - CTF and Bomb Rush
  • Time Trials
  • Training
  • Custom Matches - CTF and Bomb Rush

GAMEPLAY
  • Quick Play
    • Quick Play will randomly select either causal 12v12 CTF or 12v12 Bomb Rush.
  • Bomb Rush
    • Bombs now spawn in the world instead of being dropped by bots. 
    • Players with bombs can no longer use Pack Abilities.
    • Players can no longer recall while holding a bomb. 
  • Custom Matches
    • Custom lobbies will now fill Team A completely before filling Team B. 
  • General
    • CTF 7v7 mode panel readded. It is currently locked to focus on Quick Play and Bomb Rush testing. 
    • New loading screens added.
    • Game Mode name will display while waiting for players. 
    • Reduced damage number size.
    • Adjusted player nameplate position when viewed at a distance. 

Maps
  • Adjusted bomb stands. 
  • Katabatic
    • Adjusted flag stands.

FIXES
  • Fixed an issue with player overlays overlapping with character models, causing them to look much smaller than they actually are.
  • Fixed an issue where damage numbers would overlap with players.
  • Fixed an issue where players would fall through the terrain in Dangerous Crossing. 
  • Fixed an issue with camera placement while loading into Dangerous Crossing.

Known Issues
  • Dome Shield FX will disappear after being deployed.
  • Bomb icons may not update properly after being scored. 
  • Respawning may show abilities as blocked, but are still usable.
  • Honorfusor VFX sometimes gets stuck on in 1P.