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  3. The last demo patch

The last demo patch

[h2]New features:[/h2]
  • Choose from more starting builds: 6 per hero, including a more appropriate weapon per build.
  • Random button to pick hero starting build and another for global random starting build.
  • Sell towers - get full refund for a tower if you want to change placement.
  • Button to restart the current wave from the pause menu.
  • The merchant now offers juicy discounts, -20% off, or more with certain relics.


[h2]Balance changes:[/h2]
  • Dismantle refund price 90% -> 50%
  • Hordes in 3rd map (globlins groups) have more time after spawning, before the next group.
  • Dark heroes movement speed reduced when using light weapons, kept the same or slightly increased when heavy weapons.
  • Dark summons HP -50%.
  • Poison and burn damage increased +50%.
  • Buff to mortar. Attack power +1.


[h2]Visuals:[/h2]
  • Enemies now when hit they get a hit effect visual.
  • Added a panel with full release extra features. More about release soon!


[h2]Others:[/h2]
  • Before moving to the next map with >100 gold, the game will ask if you are sure. No more forgetting to shop.
  • Added tutorial page for transition map.
  • Some optimization done. Game should be lighter and run smoother.
  • All relics completed. Capped 92 in the demo and 50 exclusive for full Release.


Now if you're still here and have read all the above, you are a true fan of Rogue Kingdoms!

The game is quite close to release, soon we'll reveal the date. But if you want to take part of the playtest to see everything earlier, message me at:
[email protected]
Or by discord.

See you soon!