HUGE Update!
Hi all,
2 weeks ago we published the first demo of Rogue Realms. Well, today we bring a HUGE update, and I'm going to explain all the details of what includes. If you haven't wishlisted the game and downloaded the demo, you can do it now from the Steam page.
https://store.steampowered.com/app/2690870/Rogue_Realms/
Please let me know if you have any questions or suggestions in the comments! :)
Procedurally Generated Maps
Every time you play the game now you'll have a different experience. The map will be different, and the tower placements as well. Feel free to explore them and reload the game as you wish.

New enemies:
Quality Of Live & Bug Fixes
I think this update marks a big milestone for the game. I'm going to take 2 weeks of vacation, and after that will be working on the next update, containing:
2 weeks ago we published the first demo of Rogue Realms. Well, today we bring a HUGE update, and I'm going to explain all the details of what includes. If you haven't wishlisted the game and downloaded the demo, you can do it now from the Steam page.
https://store.steampowered.com/app/2690870/Rogue_Realms/
Please let me know if you have any questions or suggestions in the comments! :)
1. Update Content
Procedurally Generated Maps
Every time you play the game now you'll have a different experience. The map will be different, and the tower placements as well. Feel free to explore them and reload the game as you wish.

New enemies:
- Longbowman: Shoots arrows to our hero from far away. Very resistant
- Huntress: Shoots arrows at our hero from mid distance. High attack but squishy.
- Sorceress:Shoots fireballs at our hero from mid distance. High attack but squishy.
- Druid: Heals the closest enemy missing HP (including herself).
- Assassin: If they see our hero they will chase them and attack them. Deadly attack and auto-heal themselves.
Quality Of Live & Bug Fixes
- Fixed a bug where some players observed the level 2 and level 3 options when upgrading towers.
- Allowed bigger range of Zoom
- Added a survey at game end to listen to your feedback! :)
2. What is Next
I think this update marks a big milestone for the game. I'm going to take 2 weeks of vacation, and after that will be working on the next update, containing:
- Tutorial
- Correct bugs or make QoL enhancements based on your feedback Thanks!