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Rogue Kingdoms News

New Demo and Trailer Coming Soon!

Hello, Rogue Kingdoms community!

We've got some thrilling news to share with you all. A brand-new demo and trailer for Rogue Kingdoms are on the horizon! This upcoming release will showcase the latest and greatest version of the game, highlighting the incredible improvements and exciting changes we've made.

In preparation for this, we've removed the previous demo and trailer. They no longer reflect the current state of Rogue Kingdoms, and we want to ensure that you get the most accurate and enjoyable experience of what the game has become.

Trust us, the new Rogue Kingdoms is vastly different and much better than before. We've listened to your feedback, refined the mechanics, and added a ton of new features that we're sure you'll love.

Stay tuned for the big reveal, and get ready to dive into the enhanced world of Rogue Kingdoms!

Happy defending!

The Rogue Kingdoms Team

Try Our New Mini Game Kingdom's Last Stand!

🎉 Exciting News, Rogue Kingdoms Community! 🎉

We recently participated in a game jam and created Kingdom's Last Stand, a roguelike vampire survivors - bullet hell mini-game inspired by a thrilling chapter in our story: the invasion and rescue of a besieged castle! This mini-game lets you experience the intensity and strategic depth of defending and rescuing a stronghold under siege.

Kingdom's Last Stand is packed with experimental features we're considering for future updates, and it's available for FREE to all players. Jump in, explore, and let us know what you think!

Stay tuned for more updates and happy defending!

🔗 Try Kingdom's Last Stand Now!

FASTER!

Great news for all Rogue Realms players! Our latest update is set to shake things up, enhancing the gameplay experience with a focus on pace, balance, and challenge. Whether you’re a seasoned defender or a newcomer gearing up for your first run, here’s what you can look forward to:

[h2]Faster and More Fluid Gameplay[/h2]
We've fine-tuned the game mechanics to make the action feel faster and more hectic. This isn't just about speeding things up; it's about ensuring that every moment is packed with excitement and strategic depth.

[h2]Enhanced Balance and Challenge[/h2]
Balancing a game with so many variables is always a challenge, but we've made significant adjustments to provide just the right level of difficulty. The tweaks aim to perfect the difficulty curve, making the game fair but challenging, ensuring that every victory feels earned and every defeat a lesson.

[h2]Visual Upgrades[/h2]
New visuals for our barbarian hero and goblin.

Stay tuned for more updates, and as always, happy defending!

Rogue Kingdoms participates in Steam Endless Replayability Fest!

So excited to participate in the festival. Want to hear your feedback about the game!

Stay tunned for what's comming this week:
- Wednesday 15th May - New update which changes completely the game experience
- Friday 17th May - New Steam Page Screenshots of what's comming

Exciting Update in Rogue Kingdoms

Greetings, Defenders of the Kingdoms! We're thrilled to share a host of enhancements that not only improve the quality of life in Rogue Kingdoms but also amplify the 'juiciness' and overall feel of the game. Here’s what’s new in our latest update:

[h2]🎨 UI Enhancements
[/h2]
Interactive Feedback: Experience new auditory and visual feedback when interacting with buttons, panels, and icons. Feel the click and see the response every time you hover or select!

[h2]🕹 Gameplay Enhancements
[/h2]
Skill and Damage Enhancements: We’ve revamped the skill effects and damage animations to make combat even more satisfying.

Tower Construction and Purchases: Enjoy enhanced sound effects and visuals that make building your defenses a visceral experience.

[h2]🌟 New Difficulty Levels
[/h2]
After your initial triumph, unlock new difficulty settings. Tailor your challenge: more foes, smarter enemies, or maybe less time?



[h2]⚙ Quality of Life Improvements
[/h2]
Convenience Settings: Navigate to Settings to enable quick casting, upgrade towers even when hero is dead, and more.

Streamlined Interactions: Escape key now smartly cancels spells or exits menus. Plus, added confirmations prevent accidental purchases or salvages.

Enhanced Pathfinding: Heroes and enemies now navigate the maps more smoothly, making for more strategic and less frustrating encounters.

[h2]🔧 Balance Adjustments
[/h2]
Progressive Difficulty: We’ve smoothed out the progression curve—easier early levels and more challenging maps await as you delve deeper.

[h2]📊 Post-Game Insights
[/h2]
Damage Metrics: Post-game, analyze your strategies with detailed damage metrics by type—perfect your build for the next run!

[h2]🎁 And More...
[/h2]
Discover additional tweaks and surprises that await you in-game—each designed to enrich your tactical and immersive experience in the realm!

We are committed to continuously refining Rogue Kingdoms to create the most engaging and enjoyable experience for all our players. Dive back into the game and test out these enhancements. As always, we value your feedback and look forward to your tales of conquest and glory!

Happy defending!

— The Rogue Kingdoms Team