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14:Overmind News

Our first achievement!

[p]Guys![/p][p][/p][p]Thank you very much for your interest in the game 14: Overmind from NEXT GENIUM studio. Thanks to you, our project has reached 5,000 wishlists in just 2 months. [/p][p]Such a result for a young studio and its debut project is truly incredible! [/p][p]Thank you to everyone who showed interest in the game! Be sure to share your gaming experience on our social media, and please leave your feedback on Steam.[/p]

Patch Notes:

  • Fixed issue with the Zirocycle marker
  • Added turret overheating when shooting at it
  • Minor fixes and improvements



The keybinding issue will be resolved in upcoming patches.

Development Plans

Hello everyone!
We are currently actively working on Early Access and want to share with players our plans for the Demo and Early Access.
Demo
Before the Early Access release, we want to make several patches in which we will fix bugs and slightly change the gameplay.
As soon as the game is released in Early Access, we will change the demo and add new mechanics to it.
Early Access Release
A short list of what we will add to Early Access:
  • Release 4 space locations + internal locations
  • New anomalies
  • Add a player base - a separate location
  • Add vehicle - Reaper
  • Add character needs - food and water
  • Add character progression
  • Add equipment upgrades
  • Add a story
  • Add a map

All of the above is already partially implemented in the prototype, but we need to test it all, polish it + fix as many bugs as possible.
Timeline
We plan to release EA (Early Access) this year. Follow the updates to find out the exact release date!