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🔧 Back on the Mainframe 🔧 Idle life 0.83

[h2]🔧 Back on the Mainframe 🔧[/h2][p]After a short exile on the Backup Potato™️, the forge is once again burning at full throttle.
But a little delay snuck in – turns out, debugging with 12 FPS isn’t peak productivity.
So here's the realistic plan:[/p][p]
[/p][h2]📦 Today & Tomorrow:[/h2][p] ✨ 10 brand-new Items
 🧪 10 fresh Crafting Recipes
 All fully implemented — tested, polished, and ready for hoarding.[/p][p]
[/p][h2]🗓️ Thursday (aka: Chaos Day):[/h2][p] 📜 New Quests: A few shiny tasks to spice up your grind
 🏆 New Achievements: Some easy wins, some soul-crushing.
 (Yes, one of them is cursed. No, we won’t tell you which.)[/p][p]
[/p][h2]💬 Feedback = Fuel[/h2][p]Your reports and memes keep this thing alive.
If anything breaks, explodes, or makes you cry (emotionally or mechanically):
You know where to find us. 👉 JOIN THE DISCORD[/p][p]
[/p][p]Now excuse me while I pretend this schedule was always the plan.[/p]

🎉 The Machines Awaken 🎉 Idle life 0.82

[h2]🎉 The Machines Awaken 🎉[/h2]
[p]They called you idle.
They said your world was simple.
But that was before the cables sparked. Before the cores pulsed. Before the iron sang.
Now? You’re not just mining. You’re building a future — one battery at a time.[/p]

[h2]⚙️ 10 New Items Added[/h2]
[h2]🧪 12 New Crafting Recipes[/h2]

[h2]🛠️ Bugfixes & Cleanups[/h2]
[p] - Tooltips no longer show "[None]" for known materials
 - Keyboard input won’t die after alt-tabbing
 - Throwing items at anvils won’t lock the game
 - Fixed double-click crafting bugs
 - Dragging junk on boots won't unequip them anymore
 - Item drop near storage won't make them vanish
 - One copper tool no longer has “missing texture”
 - Pause menu freeze on autosave = fixed
 - Dev mode tooltip is now properly hidden 😉
 - Overworld exit bug fixed — you can now actually leave again
  (Because being stuck forever in your starting zone is… not ideal)
[/p]

[h2]💬 Wanna Break It Again?[/h2]
[p]We're still deep in Early Access — and your feedback keeps the wires hot.
Found something unbalanced, cursed, or just plain weird?
Join the Discord and shout it into the forge:[/p]
[p]👉 JOIN THE COMMUNITY[/p]

💾 The Anvil Speaks in idle life 0.8o

[h2]🎉 THANK YOU! 🎉[/h2][p]We just hit:
  🥇 #17 in Early Access – "Popular & Upcoming"
  🎮 Top 50 in "Popular & Upcoming – Singleplayer"
That’s wild. We’re a cursed little game about enchanted books and mining goblins — and somehow you made it climb the charts.
From the bottom of the forge: thank you. 🔥🖤[/p][p]
[/p][h2]💾 The Anvil Speaks.[/h2][p]The sparks have settled. The runes are glowing. And your gear is no longer safe from magic.
A new age begins — one of steel, spellcraft… and chaos.[/p][p]
[/p][h2]🎉 New Content [/h2][p]✨ Enchantments Activated:
  The Anvil now does what it was forged to do — enchantments!
  Your gear can now gain powerful new effects.
  Some will save your life. Others might end it faster. Use with caution. Or don’t.[/p][p]📘 New Item – Enchanted Tome:
  An ancient book reforged with arcane power.
  Capable of holding multiple enchantments and transferring them between gear.
  It’s not weightless — but for future reference:
  Items that weigh exactly 0.0 will no longer display their weight in the inventory.
  Also: 15 enchantments were added.
  Perfectly balanced? Ha. That’s your job now, Beta testers. 😈[/p][p]🧠 XP System Added:
  Fight in the Arena to earn XP.
  Use it to enhance your gear, unlock builds, and shame your friends with better stats.
  More uses for XP are planned — maybe even cursed upgrades?[/p][p]🧱 10 Brand New Items:
  - Plastic Block (it’s clunky, it's cursed, it’s DIY)
  - Oil Blob (refined and slippery)
  - Copper Wire (for all your shocking needs)
  - Resin Lump (sticky and ancient)
  - Coal Dust (don’t inhale)
  - Selfmade Plastic (because industry waits for no one)
  - Cable Coil (plastic meets copper in a love story)
  - Battery Pack (small but unstable)
  - Lightning Shard (an upgraded Upgrade Shard – seriously)
  - Strom-Kern (silent, deadly, conducts very well)[/p][p]⚒️ 12 New Crafting Recipes:
  More combos, more chaos. Some examples:
  - Oil + Resin = Primitive Plastic
  - Copper Wire + Plastic = Cable
  - Cable + Battery = Power Module
  - Upgrade Shard + Battery = Lightning Shard
  - Lightning Shard + Copper + Plastic = ⚡ Something spicy
  - And yes, one recipe literally involves coal dust and rage[/p][p]🏆 New Achievement:
  🔋 “Fully Wired” – You crafted the battery… now feel the consequences.
  (And no, we won't tell you how to survive what happens next.)[/p][p]
[/p][h2]🛠️ Updated Systems [/h2][p]🔨 Upgrade Button Relocated:
  All upgrades now happen at the Anvil.
  It’s loud. It’s smoky. It’s where upgrades belong.[/p][p]🛡️ Item Reworks:
  - Armor can no longer boost mining speed. Nice try.
  - Several bugged items rebalanced or reworked.[/p][p]🏆 Achievements & Quests:
  - 1 Achievement and 1 Quest have been reworked for clarity and reward flow.
  - Many more Achievements are on the way. Too many? We'll see.[/p][p]🧪 Performance Optimizations:
  Our latest tests revealed:
  - CPU usage down by approximately 1 %
  - GPU usage down by up to 3 %
  - RAM usage is up by 10 MB... well, you can’t win them all.
  Consider it emotional memory.[/p][p]🔧 Bugfixes & Cleanups:
  - Crafting + Autosave no longer duplicate or eat items
  - Items with weight 0.0 no longer display a ghostly “0 kg”
  - Future-removed items will now auto-clean from saves
  - Throwing items into lava no longer sometimes upgrades them (yes, that happened)
  - Fixed bug where workers restarted from 0 instead of resuming progress
  - UI scaling and Steam Deck support improved
  - Loading screen now faster (milliseconds count, ok?)[/p][p]
[/p][h2]📅 What's Next? [/h2][p]🗓️ Coming Soon:
  - 6.7–13.7: Daily content drops begin → new items, monsters, quests & more
  - Possibly a secret project. Possibly another bug. Stay tuned.[/p][p]
[/p][h2]💬 Share your cursed builds. Or your bugs.[/h2][p]Join the official Discord to report enchantment madness, XP farming exploits, or post screenshots of bugged floating anvils.
  👉 Enter the forge[/p]

💾 Strike the Anvil.

[p]💾 Strike the Anvil.
A new sound rings out — not the hum of shards, but the clash of iron.
Something has appeared, forged in fire and potential.
You might want to bring your sword.[/p][p]
[/p][h2]🎉 New Content [/h2][p]   ⚒️ New Area: The Anvil
  We've introduced a brand-new zone: The Anvil.
  Here you can upgrade weapons like swords — sharpen their stats, make them meaner.
  You’ll also soon be able to enchant books here. That’s right: cursed ink, blessed bindings, and effects you may not fully understand.[/p][p]
[/p][h2]🛠️ Enchantment System Incoming [/h2][p]   📚 We're currently working on multiple enchantments and a clean preview system for books,
  so you’ll know what you’re messing with… at least a little.
  Our hammers are still hot — but if all goes well, the full enchantment system drops tomorrow.
  We’ll let you know the moment it’s ready to break your builds.[/p][p]
[/p][h2]💬 Talk builds, bugs & bad enchantments with us[/h2][p]   Join the community. Share your cursed discoveries.
  Or just hang out while we accidentally break your mining progress again.
  We’re live on Discord:
  👉 Click here to join the forge[/p]

✨ Wait… people actually WISHLISTED this?

[p]✨ “Wait… people actually WISHLISTED this?”
You absolute legends. You pushed us up the charts like a miner on caffeine and now we feel obligated to… y’know… finish the thing. 💀
So here we are — back with more nonsense (and one suspiciously important item).[/p][p]
[/p][h2]🎉 New Content [/h2][p]   🧪 Mysterious Core Item: A single new crafting item has been discovered.
  No fancy name. No obvious purpose.
  Yet… it pulses.
  This item will become the key to a future enchantment system –
  one that was once meant to be powered by shards.
  But things changed.[/p][p]   🧠 The plan?
  A dedicated enchantment zone. Not a menu. A place.
  But we need time – and probably a few nervous breakdowns – to finish it.[/p][p][/p][p]
[/p][h2]🛠️ Development Status [/h2][h3]⏳ The Final Pre-Release Update Begins[/h3][p]   ⚙️ This one’s different. Bigger. Slower.
  It’s the last major system update before launch.
  After that, we go into full content expansion mode.
  No more rewiring the engine – just feeding the beast.[/p][p]
[/p][h3]📅 Update Roadmap[/h3][p]   🗓️ Enchantment Update arrives July 6th
  (or latest July 7th – let us breathe)
  From July 6th to July 13th:
  Expect at least 10 new things daily.
  Items. Monsters. Recipes. Mining events. Quests.
  We’re loading the cannon.[/p][p][/p][p]
[/p][h2]💬 You Did This.[/h2][p]   The wishlists? Ridiculous. The support? Unhinged.
  So now we’re making this even better than it was supposed to be.
  You wanted weird? You got enchantments.
  See you July 5th.[/p][p]
[/p][h2]💬 Join the Cult—uh, Community![/h2][p]   🎮 Want early access to forbidden builds, test Beta Branches, or whisper your shard theories?   Join our official Discord server… if you dare.[/p][p]👉 Click here before it disappears...[/p]